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GamerCr0w

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Everything posted by GamerCr0w

  1. Damn you Wyrd and your cool models. Oh well, I didn't even want to have any money left after GenCon...
  2. GamerCr0w

    July Releases

    I can see new Guild Guards and Canine Remains fitting well with the MCMourning crew. Now to get him a brand new Lawyer. Last one... well let's just say his mind ain't as useful it used to be.
  3. GamerCr0w

    Wyrd Chronicles 12

    Could it be that Imogene is possible new named character for Resurrectionists? Or was she some regular person who we will not be seeing anymore? Also it's nice to see new art (especially if it includes Daw's crew). Over all good issue.
  4. As it is known, every master and their crew is unique, but there are still a lot in ways of playing each master. so the question is: Which master and his/her/it's crew do you see as most complicated to play with or play against and what makes it so hard. Also which is the easiest to play or cheese factor in your opinion. Also if someone claims that your "number one guy" is hard to play with or against, feel free to enlighten them with helpful tactics.
  5. Currently under the influence of Oldest Magic

  6. nice but only problem is that 20ss game has to lead by Henchman. Making that slightly irrelevant, but good pair.
  7. Quite simple concept: Four players in two teams, each having 20ss crew. which pairs are most effective/nice to play and why? Edit: in addition no restrictions on factions and mercs/dual factions work as they would normally work in any 20ss game.
  8. Jack Daw and Ulix would make extremely mobile combination, also if given Writhing torment and Pig Sling those two could just keep throwing even more pigs.
  9. Imagine this: there are four players, each with different master. They decide to play 2on2 45ss game and each team wants to maximize their combined strength. These players disregard the possible hatreds and other story wise reasons that would make the team impossible. so the question is: Which masters would be the greatest teams? For example: Kirai and Molly. They both summon/aid/control spirits, both prefer to stay behind the front row and over all play well together. Their Minions, Henchmen and Enforcers mold extremely well together with Adversary and Reactivates as well as the pushes. While Seishins could make rogue necromancy, Izamu or any other harder character stay alive lot longer. Edit: As for other great combination, MCMourning(res) and Brewmaster(either). Both of these masters are extremely poison heavy and could greatly benefit of each other.
  10. At the moment all we need is to get first two waves complete. After that i'm open for anything, but expanding new masters of second edition would be quite nice, cause some of them do not have options for every situation. Also to be quite frank some novels would be also fun. But it is important to let new models and rules to set in. For example GW keeps releasing new rules and models with such pace that basic gamer has no money/time to keep up with it and this takes its toll on people. This coming from someone who has gone through that process.
  11. Well that's that then. But at least Doppelganger can copy Spawn mother's nourish the young. Which, stacks? This would give Silurids awesome 22 inch movement, first 11 leap then 11 charge. Now just add Bad juju and Eternal mud ball upgrade. Soon you'l have most of your hitters in the face of the enemy. But i think the original post has been cleared. Good to know that it will not work.
  12. An thought came to my mind while going through the M2e Neverborn Zoraida list: Combining Doppleganger's mimic action with Voodoo doll's hem. This would mean that you can potentially attack Zoraida's pins to voodoo doll and cause damage to double the targets. Now all you need is to take doll healing upgrade and Zoraida becomes potential damage dealer, causing nice damage and poison to two targets each turn, as well as keeping the doll alive. And to top it all off you still could Obey close by model. Not sure if every Zoraida player has figured this out, but I still decided to inform people. If not for Neverborn gamers but atleast for those who might have to compete against them. Also feel free to correct me if I am wrong. Edit: Also if ever comes time when there would Zoraida - Jack Daw in one team, you could torment the Voodoo doll, use Jack's upgrade ability to use hem on yet another enemy. Just as a thought.
  13. GamerCr0w

    May Releases

    new convicts look awesome, as do most of the second edition models. Though i do prefer the older Governor's proxy with his snobbish look. Now if we could get our hands on 2nd arsenal wave cards(not just pdf).
  14. GamerCr0w

    April Releases

    well it's nice to see that there are models coming out in somewhat good pace. I can't really blame you for issues you are having and i'm sure it will be worth it. Now we(the group who needs to do some re-crewing) are just waiting for Brewmaster, Jack Daw and few others to get nice 2e models.
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