So I haven't even received my first crews yet, and I'm already thinking of how to redo my gaming table for Malifaux. I've seen Old West towns, Victorian-era city blocks...but never a carnival of any type. And I'm not just speaking of Malifaux. Unless my Google-fu is just terrible in 2013, I can't find an example of one built for any miniatures game. It just seems like too neat of a setting to just not exist. So I think I am going to build it. It is going to be a slow process, as I've literally not built any terrain before, but I have some ideas, a few of which came from this video
A few quick wikipedia searches (everything on the internet is true!) show that the time periods would be fine for such a thing for Malifaux. Not that I'd be overly concerned myself, since I'd be using it for myself and friends to play on...but there is currently a Christmas Santa Goblin on the side of my webpage frame, so again, probably OK regardless.
As a game designer by trade, I've done level layouts before, so that is going to be my first step. I want it to be fair for players and be a fun playspace above just looking cool. As I'm doing that, I want to think of interesting play mechanics that could be used for special story game elements. Off the top of my head, use an action to interact with a carnival game and if you win it, you get VP. Maybe the House of Mirrors as a building that can cause some combat hijinx or something. I'd actually like a ferris wheel that can be scaled, and of course it has to move.
So as I go through this adventure, I'll be posting updates here. As I said, it is going to take me a bit to build, for sure, and I'll be scouring the forums for tips on building. If anyone does have ideas or has seen something similar to what I'm talking about, please share!