Yeah that's what I'm worried about, really! I'm not sure what you all mean by "plugging holes" though. If you want the stat blocks for Lo, Denise and Penny I can give those.
General overview? I can do that! Much easier, too!
RAIL GOLEM
A ht 4, 50 mm base construct. Rare 1 AND Special Forces (M&SU Asset) to make sure Kaeris can use him.
Has a paired Rail Bash attack with pretty good damage and two triggers (one on :masks and one on :rams), the first bashing people away before charging another target, and the second passing out burning tokens.
He's a wonderful bruiser (who is surprisingly fast despite his 4/7 speed; he can Charge once per turn for a 1 action by discarding a counter!) that synergies very, very well with Kaeris.
METAL GAMIN
30 mm, ht 1 constructs that can ONLY be hired if the leader is an Arcanist. Personally I'm a little disappointed. They have knives, teeth, claws, swords, and boilers... But their attack is a low-to-hit, low damage headbutt. Bah.
While Protecting a target, they can take a (0) action to charge an enemy model currently engaging or being engaged by their ward. Adding onto their helpy helperton nature, they have an action that lets them suck up to three burning counters from either themselves or friends around them to deal damage equal to the number of tokens eaten to a target, no resist! Non-constructs only, though, and they have to be within spitting distance.
Yes these guys are handy. And now for someone who's also handy, Mr. Graves!
:masksMR. GRAVES:masks
Nephilim, Brilliance, Unique
If he attacks a model with the Brilliance characteristic, he automatically gets :rams added to his Cb.
Has Armor +1 and the standard nephilim Black Blood.
Fulls Stats posting is NOT Allowed