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Karantalsis

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Everything posted by Karantalsis

  1. Swapping 3 sillirids to 4 Night Terrors does speed them up by repeated use of flock together. Add in the -2wp debuff from cold darkness, then marcus' -3 from howl and the shikome ability to attack WP and we will often be hitting enemies at effective df0-3. Which is pretty awesome. Sold on NTs.
  2. Just started playing Malifaux and have been fiddling with ideas for Marcus. How does this sound at 40 points: Marcus Myranda 3x Silurid 2x Shikome The game plan is something like this: Turn 1 Shikome 1 Activates, gives Marcus Fast for (0) then moves twice for (1+Nimble) and activates Stalk Prey for (1) Enemy activates someone Shikome 2 Activates, gives Myranda Fast for (0) then moves twice for (1+Nimble) and activates Stalk Prey for (1) Enemy Activates Someone Myranda Activates, uses Beast Master to activate Marcus (0), then uses Walk, followed by Shapechange to Shikome (1) and Walk (Fast) Marcus Activates, uses Pack Master to activate Silurid (0), then uses Wild Heart (Hare) (0) he then Walks twice and Howls for +Wp on Myranda and Shikome Silurid Activates, activating all other sillurids, All Silurids use Leap and Chameleon, plus 2 walks Enemy activates remaining dudes, as all your modles are either in cover (chameleon) gettign half damage (spirits) or able to use soulstones (Marcus) you should be able to weather the storm. Turn 2 Same activation order, adding in charges. Myranda will change to Sabertooth Cerberus if cards are available and it seems advantageous for the +2 attacks. Myranda and Marcus will eb gettign +flips against the Shikome target. Silurids might jump a second target as 3x shikome + marcus should be enough to bring the hurt on any one model. Extra Synergy Once in close it become possible for Marcus to use Howl, then Feral, then Alpha with a (0) action spare provided you keep the Fast bonus from the harpies.
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