I have pretty much a similar question regarding Zoraida and Collodi, I would have started a new thread but its neater to post it here.
Responding to the OP:
My experience with Malifaux is non-existent, however after reading a lot of pullmyfinger, the stats from both books and having a lot of experience across tabletop games, Z+C (provided C's got the Marionettes) gives you a wide spread control approach. Collodi can move very fast and pull the dolls along allowing him to act as a roving presence, threatening across multiple objectives. Zoraida's abilities allow her to perch herself somewhere, say an isolated objective, but with a good view, and effectively create a no-go zone with her Obey spell forcing you're opponent to either commit Immune models, or a fast solo. Sending multiple low mobility models without immune is a weak choice because Obey will cause attrition damage and it means committing a lot to dealing with one model whilst Collodi and Co can roam and either intercept or wipe out loners, not to mention Raven allows Zoraida to reposition for kiting douchebaggery. I can see the quantity based crews being a little surer in countering this approach of forcing a board wide split, and crews with a lot of force mobility (Dreamer, Pandora or Collodi) or ranged firepower (I'm guessing Guild, especially Ortegas and anything else built for long range shooting) can handle it better, but considering this is Malifaux, any game where the devs consider game balance to be a good thing, there are no 100% perfect strategies.
My own question is:
Having got Collodi's Boxset and Zoraida, what is a good way to expand to 35ss?
My own thoughts were to get either a Nurse and 2 Desperate Mercs or just 1 Desperate merc and pay for Zoraida's Avatar. But that doesn't feel so safe due to the fact that other crews can now take heavy hitters plus a decent crew, while I have either 3 models that work as a weaker sub-unit or just a tag-team that can do 1 turn of high damage and the possibility of making Zoraida into a stronger form.
My guess is that 35ss I need something that can take and give a lot of damage or provide some kind of defensive buff for the whole crew (Stitched Together can do this, but not sure on overall cost-performance trade-off)?