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Sybaris

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Posts posted by Sybaris

  1. On 7/18/2018 at 9:58 AM, Kyle said:

    Thanks for pointing this out, @Sybaris. These Warrior standees and the Purity token are now available on the Darkness Comes Rattling website. If you click on "War of the Spirits Rules" in the Resources section, it should provide you with a .zip file of everything for the expansion, which now includes the Warriors and the Purity token.

    Thanks alot for that.

    For further constructive feedback on these character cutouts, they work if we use them as "flat" tokens, but not as stand up player tokens (like we're supposed to if we follow the guidelines and the standard of the original game).

    The reason is that the file provides cutouts with the warrior on one side and its spirit form on the other side. The result is that we can't really know what form a character is in at one time (since both sides are visible at the same time).

    We would actually need 4 total character cutouts, 2 for each character representing the spirit and warrior "forms". 

     

  2. I don't think we have to worry about the flavor of Malifaux since it's Wyrd we're talking of. That said, complexity can become a barrier to entry though, and over time Malifaux has become (i dare say) overly complex and sprawled. That is probably one of the big thing they want to change with 3E, because the easier a game is to pick up, the better the odds of people trying it and then maybe getting new customers to buy miniatures.

    Depth is an entire other topic and we have many examples of simple yet very deep games all across the gaming world. Easy to learn, hard to master is a great line to work with when developing rule sets.

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  3. As stated above, just use Collodi while 2E is around, and then you'll see what's what. Safe to say, you'll still be able to play Collodi after 3E in 99% fo the time.

    Theme wise, puppets might go back to the original puppet master: Zoraida. She's the one who made the effigies after all.

    • Like 1
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  4. If their rules are published and well balanced, i doubt many tournaments will kick the "dead ones" out. Some of these masters might come back differently,  for example Lilith was always competing with Nekima on the same thematic crew so now they'll be able to give her something unique, if they choose to.

    As for the new stat cards, larger cards could allow for a larger text size, and that can make things easier to learn and refer to. Not saying to make them 200mm by 200mm, but larger than a standard game card could improve information "digestion" prior to and during a game. The amount of fine print to read to avoid being surprised by some forgotten synergy is impressive...and can be overwhelming too.

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  5. Personally as long as it's story driven and thematic, i don't mind the 3E, in fact i was starting to think that the new masters had some insanely convoluted rules. Now i know that Malifaux attracts people who like complexity and depth, but there is sometimes a brilliant balance with simple yet deep rulesets. Not everyone wants to be tested on their memory every game, and loose because of some forgotten loophole.

    And there is competition as well to keep in mind, the skirmish market is in the sights of GW quite clearly since it saw how much $ it can make with its games (Shadespire and Kill team)

    So bottom line is i guess i am happy about 3E, because frankly, if i was able to memorize most of the models rules, i couldn't ask that of my mates...and that put them at a direct disadvantage in this game.

     

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  6. I've downloaded everything avaialble and even went on to get the cards printed out. 

    There are a few things missing though...We need Tokens to play with the new characters, and the purity token as well. Could these be put into a printable format somewhere?

     

    Thanks.

  7. There's quite a bit of useful information on that website, it'd be a shame to loose it. I think it's a great help for new players who want help to choose what to buy.

    The open aspect of it helps alot as well, so that people who know particular models are able to impart their knowledge without burdening a single editor with so many updates.

    There's still time to do something about it, but i think it's time to discuss what can be done before it's too late.

  8. On 1/5/2018 at 7:32 PM, -Loki- said:

    Mature is in a bad place because of Nekima. It's more self reliant since it gets native :+fate to its Ml and he's a great Retributions Eye carrier and is overall fine for 11ss, but 2 stones more gets you Nekima who has a raft of other benefits.

    My experience has made me appreciate the Mature a "nuclear flank opener" to allow for tots to score schemes. Its ability to kill scheme runners in one hit reliably, and overpower most minions (especially those who typically love eating tots) has made good work in my games, but it is not a beater to be thrown into the middle of the fray. It's very mobile for such a piece and requires absolutely no support to do its job: It just can't afford to face a master or the more potent henchmen with SS useage. 

    But when the opponent has to deal with both Lilith and Nekima as well, the Mature participate in a form of high threat saturation that is difficult to deal with.

  9. Pandora and Titania will love Nekima, i can't comment on the others as i don't play them. I see Hannah more of a supporting piece , while Nekima is the opposite and is often the one requiring support in order to survive until her job is done.

    • Like 1
  10. I like the fact that The Queen's champion can be anyone, it tells a bit of Titania's power when she can make anyone that much deadlier on a whim. It also allow a broader range of models to play with the upgrade. As for Nekima, i think it's a strong combo, but not over the top for all the complication of getting it going and the total cost of this duo. It is also very fluffy considering the events of the last book.

    Gorar, Angel Eyes, Young Nephilim could use some help.

    Illuminated could get toned down imho, to me they seem to be far more effective than anything i can field at that cost when it comes to combat...but i don't have enough game experience with them to know for sure.

    • Like 2
  11. I echo the thanks here.

    Now there's something of an illusion in size. Keep in mind that the original (metal) Nekima is standing on a stone with the included base insert. That gives her additional height. Another aspect of the model is the very large wings that are spread flat and out.

    The new alternate Nekima is sort of bent over forward. She is looking down on something right in front of her (logically, an HT2 model). This reduces the model's effective height. Her wings are also folded inward, but the model itself feels thicker. 

    If you look at the pictures i've posted compared to the one above, i've picked a base that would change her stance from looking down, to looking forward, and that allowed me to switch in  the old sword. But in any way, the great part of this is that people can choose the one they prefer.

    • Like 2
  12. @Da GitHi, sorry to be late here...been too busy these days.

    In any case, Gmort's blog has what you seek, if you haven't found your way there already.

    http://gmortschaotica.blogspot.ca/2017/09/unboxing-malifaux-alternate-nekima.html

    After some time, the new alternate Nekima fits the bill entirely in my opinion. It does scream for a decent base though, and the sword is one area of debate that has been going on, but that's not major in any way like the previous scale issues.

     

    Edit, as for the base, it comes from a line called Dark Age Groundwerks. Might be some other name it goes by too but i found them that way.

  13. On ‎06‎/‎10‎/‎2017 at 3:28 AM, Vorschlag said:

     (I presently assume he is one of Nekima's creations).

    It's actually the case according to the fluff (Twisted Fates p.220). Tuco was captured and brought into Nekima's fortress and he was slowly turned into a Nephilim by her through torture and blood magic. He is the first hybrid that we could read of as far as i know...quite interesting how things developped.

  14. Along with the rest of the hybrids, Tuco doesn't stand out of the lot. He's not bad, but given the options we have at that SS range, he doesn't have that much to design a tactic for him, nor does the bell ring clearly with the current masters we have. There's almost always another model we kind of "need" at that point for whatever we aim to achieve, and so Tuco takes the bench once again.

     

  15. I agree that the hybrid line is currently suffering.  Angel Eyes, Scion, Wretches...basically the components of the starter set. While they are all mercenaries, i don't think anyone will pay extra to bring those to the table...so they really are NB models, and face a lot of competition for their costs within the faction. We can add Tuco to this, to some extent.

    Neverborn are glass canons for the most part and we pay a high price for it, so going first is often more critical for them than the resilient crews; the doppleganger makes sense in that context. I suspect i'll suffer alot vs Perdita's +2 initiative upgrade.

    • Like 1
  16. Finished converting one of the new alternate Nekima with the old Metal's sword. Kept the guard as the original one was too big for this new iteration.

    It's borderline too long, but i think it still fits considering the old story which depicted it as such (Sonnia's story from M1E iirc). At the very least it goes well with the pose that shows Nekima as gathering strenght for a strike.

    It completely dwarfs the Mini-kima models with the base addition.

    Overall i am satisfied and with proper green stuff and paint work, it'll effectively replace the old metal one. The sword required cutting and filing work, but apart from that it's an easy operation.

    Pictures are a bit shadowy, there wasn't much light to work with this morning.

    72fPVt.jpg

    Wd9uDc.jpg

    bRehoD.jpg

    • Like 5
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