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Minijunkie

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Everything posted by Minijunkie

  1. So if I understand correctly, you wouldn't go to a game with a force already made and then try to succeed...you wait until you have a scheme and then you build a force and play? Need to paint more models before my first game
  2. Well, sure there's always going to be certain paint jobs that don't appeal - it's a very subjective thing. Same goes for sculpts. I find that "darkness" sculpt completely unappealing and strange (the big toothy mouth blob guy) but that doesn't put me off the whole Neverborn faction The goal would be to have the majority of them be appealing basically
  3. Nope, it wouldn't be easy that's true. And agree, we don't know what constraints or information they are operating under. I'm not sure why a nice paint job would prevent you from buying a model, looking at GW, Privateer and Infinity...I'd respectfully suggest you could be in the minority there
  4. Hey guys, Massive newbie here (like...never played a game yet). I have three starters (lol) and a bunch of models assembled. The dreamer, Pandora and Lilith. What I'm not clear on is can I mix and match a Master with different units (for example, the Dreamer and some Terror Tots)? Even if it's "legal", would it be severely gimped? Love the models and the fiction etc, can't wait to paint these!
  5. Yeah I don't buy it personally. True you can find just about anything on google...but part of the idea is to have a consistent look to the range. For example, Privateer's official paint jobs always look consistent, as do Infinity's thanks to Angel Jiraldez. I believe a big part of the steadily increasing popularity of Infinity is how amazing he makes their models look. Combine great rules, great sculpts, and beautiful paintjobs and the players will take notice and they will come. Is it hard to manage a painter - be it full time, commission or whatever? Sure. Business is hard! It's hard to make multi million dollar video games, but my company does it. You pick a business you want to be in, and then you do whatever it takes to thrive. "some people would still say the pictures were bad, or the paintjob changed how the model looked" People always complain about something (heck, I'm doing it right now). Personally I think those two arguments are full-on ridiculous. Anyway, the trick is to find the approach that appeals to the maximum number of consumers, and do that. I doubt Infinity suffers from the fact that basically NOBODY can make the models look as good as Angel does for example. It's true that us debating it doesn't help - Wyrd has to make their own decisions. My opinion is they are being held back by not showcasing their new plastic range in beautifully painted form. It's funny - Infinity models are a major pain in the butt to assemble (WAY less friendly to work with than Wyrd's plastics), but I put up with it because I'm inspired by the unbelievably gorgeous photos. Meanwhile, Wyrd models are a pleasure to work with. Combine that with pretty pictures and you have a killer recipe.
  6. I'd argue that it might be better to take the money spent on attending Gen Con (which can't be cheap, I'm sure!) and invest it in an in-house painter or two. Sounds crazy right, not attending the biggest gaming Con of the year? But consider: - an in house painter would allow for beautiful painted miniature to be featured on the online store, gallery etc and maybe...eventually...on the boxes (I know, hot topic). - after a year off from Gen Con, Wyrd could return with painted minis to demo and/or showcase in the booth (I think there may be a risk of losing booth location if you don't attend for a year, so that has to be acknowledged. Here's the thing: which one reaches more players and has a bigger impact on the growth of the game? Over the course of GenCon, dozens...maybe hundreds...of players get a demo. Hundreds. Thousands of people might become aware of Wyrd and Malifaux. But they are maybe seeing some grey plastic and some people playing a game. Hard to judge the impact of that. Meanwhile, beautifully painted miniatures reach *thousands* of players online. They see these gorgeous models and are drawn into the game, fiction, hobby etc. I just spent a long time assembling a big pile of Neverborn plastics - they are FANTASTIC quality and are let down by not showcasing them painted on the site. I would argue that Privateer didn't get as big as it did via trade shows and Gen Con. They had beautiful paint jobs to show in their books, on their boxes, and their website. Even when the sculpts were MEH (and they were, for the most part, in early days), the paint jobs helped to elevate them. Certainly Press Gangers and other factors (not to mention great rules) contributed to the huge growth of Warmachine, but having really nice models to show "the potential" to new players is also a major factor. It's a miniature game. Need to show painted miniatures. Showing the unpainted renders is totally fine (and GW shows photos of sprues..of all things), but painted miniatures INSPIRE existing and new players - and feeling inspired creates sales.
  7. Ok, did a search on all forums and found a thread about this (yyyyeah, shoulda done that first!). I think I'm supposed to email a photo to Nathan, so I'll give that a shot. Jarrett
  8. Hi folks, Just opened my birthday present - a Malifaux starter, C Hoffman - and it looks like the Guardian is missing his torsoe/head (and upper arms?). Just got legs , an arm and sword, and a shield. Kinda bummed out about it :\ Is there a proper way to go about contacting Wyrd about the missing parts? Just use the "contact us" form, or is there another process? Looking forward to painting the set. I almost exchanged it for a different one before opening it - sorta wish I had now Jarrett
  9. Hey guys, PWs has really caught my attention...I watched the how to play videos and it looks cool. But a couple of things: Seems like a dirth of official puppet photos, but maybe I missed them. I looked at warstore and the PWs stuff is quite price reduced. Bad sign, or lucky break for a new player?
  10. Hey guys, something like this? I just used the crew creator: Ressurectionists Crew - 35 - Scrap Dr. Douglas McMourning -- 7 Pool Crooked Man [4ss] Flesh Construct [7ss] Guild Autopsy [3ss] Nurse [5ss] Nurse [5ss] Sebastian, Morgue Assistant [6ss] The Drowned [4ss]
  11. Hey folks, I've barely begun dipping my toes into the info about this game, but I have to give my wife some birthday ideas, STAT! I bought the Nightmare Justice box set because I really like the models in it. Can I mix and match those with other Ressurectionist models to make a force? For example, I quite like the (....the mortician guy?) and am wondering if I can use him as the Master and mix in guys from the Nightmare Justice set. Any tips? Sorry - I do plan to learn the rules but want to give my wife some model buying ideas asap Best regards Jarrett
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