Thanks for all the advice!
I got 2 more games under my belt last week. (I dont get to game nearly as often as I would like) and learned a lot more about how my crew, and the game works.
One of my biggest misconceptions coming from a warhammer 40k background was that this is a war game, and its really not. Some of the schemes and strategies require that you try and kill models, but most of them require you achieve other objectives while trying not to get killed in the process (from my guild point of view anyway...) So now that I am not trying to do an anihilation style strategy the whole time I had a lot more fun with the game and was a lot more successful with the models I had.
I decided to stick with 20 soul stone games while I still try to wrap my head around the rules, and I took Lucius, the guild guard captain, Ryle, and 2 dogs.
I tended to take the bodyguard schemes for Lucius, and the schemes that required me to keep the enemy out of my deployment zone. I won the first game, and lost the second.
I have found the dogs to be super helpful in activating objective markers. I may look into getting some more dogs to add to the crew if the right strategy came up.
The guild guard captain is pretty awesome and durable but is probably more of a support character as his short shooting range is really frustrating. He is an awesome character to re-activate though by having Lucius saccrafice a wounded dog. once he has some guild guard at his side I'm sure I'll figure out how to use him more efficiently.
Ryle is realy 50/50 to me. On one hand he is amazing because he ignores all the will power shinanigans. on the other side, he does not benifit from Lucius's support abilities at all. I generally used him to walk to an objective, and stand there with a look of "You want it? come get it." look on his face. which generally worked. Ryle never died. I like the idea of running lucius, or the captain right behind Ryle, as they both walk slow, and letting Ryle run 4" further every turn.
Lucius is absolutely a support character, and Ive found he needs all his soul stones to deffend himself. Might just be the crews I was facing, but Lucius had to make a ton of willpower checks, and He was not good at passing them without using stones. He is however a very tricky guy, and is far more dangerous as a support to other models than he is himself. I'm still getting to know him, and while I think there's a lot of masters out there way easier to use, and are possibly more effective, he is starting to grow on me.
Going to try and get a few of my guys painted and get some more games in soon. I'll post pics of the crew once I've made some progress.
many people have suggested that I take Austringers with Lucius. Whats the strategy of using these two together?
thanks,