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Darguth

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Everything posted by Darguth

  1. Loa are actually spirits, not really gods necessarily. Though some loa are more powerful than others and have greater spheres of influence. Also, each subset of Voodooism has it's own set of (quite malleable) beliefs. Louisiana Voodooism for instance was highly influenced by French and Spanish Catholicism. For the most part they believe in a single high God (such as the Father of the Holy Trinity) and that Saints such as St. Peter etc. are one-and-the-same with more traditional voodoo loa (St. Peter taking the place of the African Vudu's "Legba" for instance). Taken straight from wikipedia: "The core beliefs of Louisiana Voodoo include the recognition of one God who does not interfere in people's daily lives and spirits that preside over daily life. Spiritual forces, which can be kind or mischievous, shape daily life through and intercede in the lives of their followers. Connection with these spirits can be achieved through dance, music, singing, and the use of snakes, which represent Legba, Voodoo's "main spirit conduit to all others."[2] Unlike the Judeo-Christian image, the Voodoo serpent represents "healing knowledge and the connection between Heaven and Earth."[2] Deceased ancestors can also intercede in the lives of Voodoo followers.[2]" But, the simple fact that Wyrd has included Zoraida as a voodoo practitioner means that the game *does* have a religious minister/leader/practitioner present in the game.
  2. Voodoo is an actual religion practiced by real people. Hoodoo is related, but quite distinct.
  3. So will that roof be detachable so as to allow fights-to-the-death inside?
  4. No, I hear ya. I wasn't sure how much of the mushroom stems would be obscured by the eventually placed static grass so I didn't want them too short and then get buried, but several ended up FAR too long.
  5. Really like the second model all around. I like the purple hair on the first, but it makes it harder to see the work you put in to the face details because of the darker flesh tone. If you were going to go for a darker skin, it probably would have worked a bit better with a still slightly lighter shade. The dark tone works well with the bright top and neckerchief though.
  6. Hrm, ya, I see what you mean. I think it's the size of the entrance way. That door is just so big it makes the scale of the remaining elements of the building seem too small by comparison. Most particularly the roof.
  7. I'm not the one posting the pics, so I won't press. I just know if I'd posted a picture that happened to have my girlfriend in it and mentioned that I found her attractive and someone insinuated I should take her on a world-wide sex tour, I'd be very offended. But, I'm not in that position so I guess I'll shut up and let him speak for himself if it's an issue, it may not be.
  8. I feel the GF references are quickly approaching the realm of inappropriate. Think for a second everyone that you'd probably not really enjoy anonymous people on the internet making insinuating comments about your significant other.
  9. Well, they're not actually the seeds, they're the plates of the seed-bearing female cone of birch trees. Find a birch tree cone (like a very small, soft pine cone) and run your fingers down it against the grain. The cone will quickly fall apart. Depending on the season and if the cone has already dropped it's seeds already, you'll end up with 2 component parts: 1.) Seeds - These look like thin translucent petals with a dark eye in the center. 2.) Plates - These are what I used for the leaves here. They are semi-hard, three-pronged plates. Think of them as the hard parts of a pine cone, only much smaller and softer and they're shaped a little different. A single birch tree cone will probably yield you dozens if not hundreds of the plates, so you don't need too many and it'll last for any projects you might have in mind. I just squeeze out a small glop of my super-glue and used tweezers to dip the plates slightly into the glue on one side and then placed them where I wanted them on the terrain feature.
  10. Ya, I was just working with the foliage materials I'd bought previously. Between investing in the new game and everything I didn't want to splurge too much on terrain. I'd definitely consider getting some yellow tall grass and some lighter static grasses in the future though, 'cause I agree that the green was slightly monotonous.
  11. Hey all, my bayou crew prompted me to make some swamp terrain pieces based on a TUTORIAL I found online. I thought they turned out pretty well, so I figured I'd share a couple of picture. I made two pieces, but this is just the first one because I haven't added the finishing leaves to the other one yet (but it's basically the same just with different stump and island configurations). The one major complaint I have with what I've done is that I used a basic cardstock, such as for printing business cards, to cover the entirety of the CD and thus closing up the center hole. However, this was not strong enough to handle the drying Water Effect liquid. As the liquid dried it pulled the cardstock up slightly away from the CD so I have a slight bump/ridge in the center of the piece. A minor problem, but it mars an otherwise pretty nice project. Oh, and I'd have made several of the mushroom much shorter, their stems are unrealistically long. Live and learn Hope you enjoy! --------------------------------- Update #1 - Desolated Forest Rather than creating a new thread I figured I'd just start a log here. This is the latest terrain feature I've finished. Didn't turn out quite as well as I'd hoped, mainly because the sticks wouldn't shatter the way I really wanted them too, but still I'm relatively pleased. These will function as some Ht:3 Obscuring, Soft Cover terrain features, essentially forests but being "desolated" (shattered half-trunks rather than full trees) they're much easier to transport and move figures through. Anyway...pics! --------------------------------- Update #2 - Minefield
  12. This also means that you could have small holes or broken boards etc. in the sides of buildings that could serve as Ht:1 entrances too, so that only little critters and the like can use them
  13. Just wanted to let anyone that might be interested know that I got the Giant Mosquito models from Andy at Heresy Miniatures and they are fantastic. The extra flashing is hardly even worth mentioning. If I hadn't been alerted to it up front I probably would not have found it remarkable, it's really not bad at all. So, if you don't care for the Wyrd skeeters I highly recommend these from Heresy as a stand-in, they're great and will enhance your Malifaux gaming very much
  14. I'm assuming tables/chairs etc. will likely propagate in that region. Should give some interesting firing angles for claiming cover, movement penalties, etc.
  15. Alternatively you could use the Ht of models as the size requirement rather than the base size. So you could have say Ht:2 doors or if you've got some grand double-door leading into some structure it could be a Ht:3+ door etc.
  16. Some quick references: Pink Pig Gray Pig Brown Pig I'd preferably like them a bit dirtier in appearance, but I'm thinking some watered brown wash and some lighltly applied drybrushing can get me that. I was thinking perhaps for the pink pig to go with the Dwarf Flesh base, apply a thin brown wash, then go over that a 2:1 Dwarf:Elf Flesh on top. Any other thoughts though are greatly appreciated
  17. So, I'm not much of a painter. I actually don't really enjoy painting at all, just the end product. So, I'm bucking myself to force myself to get down and dirty and paint my Som'er crew. I figure I'll start with my piggies because they are made of mostly nice big, biological surfaces that don't need a whole lot of minute detailing. That said...I'm kinda stuck on where to begin with creating a good flesh tone(s) for them. The only flesh tones I've painted on minis in the past have all been humanoids (humans, dwarfs, etc.) I usually use Citadel Dwarf Flesh as the base and then highlight upwards using Citadel Elf Flesh. But that seems like it just won't work too well to give a piggie some skin color. I'm thinking for the first one or two I paint I'll stick to a more or less pinkish flesh tone, but I wouldn't mind creating some gray piggies too (as they are in real life sometimes darker tones). Any help in achieving those colors? Specific colors and mixing ratios preferable if you've got something that works good. I've mostly got access to Citadel paints but wouldn't mind picking something else up if it's just superb Thanks!
  18. That's true. They have the potential for higher damage output, averaging 2.5 Dg per explosion rather than just the 2 Dg from "Pull My Finger". Additionally, I don't have the cards right in front of me, but I'm pretty sure getting them to voluntarily blow up is much easier than casting "Pull My Finger" from a skeeter. And they'll explode upon death as well, so there is less of a concern of Lilith killing them all off before they can do their dirty work. Plus, Lilith's crew is pretty lights on any sort of ranged attacks, so having them blow up in your face or before they reach melee range is unlikely. Actually, that might be the best bet. I'll have to give it a whirl next time. Edit: I forget, can you cheat the explosion flip for the Stuffed Piglets? If so, that makes it even more reliable, so you can ditch lower value cards of whichever suits do the 3-4 damage pulses.
  19. Hehe, sounds like a pretty cool house rule You should set up a sweet diorama for that event (Nephilim crashing through the ceiling while Perdita is spraying lead)
  20. I thought Perdita's errata allowed her to ignore cover, not LoS. Could she actually do this if she can't see through the building to the Nephilim above?
  21. Which makes it nigh-impossible to get all 4 skeeters in range to cast "Pull My Finger" without getting at least 1-2 accidentally hitting another skeeter. That, combined with the fact that you need a 10 I believe for a skeeter to cast it, it's very unlikely to reach that max of 8 in a turn. It's a theoretical maximum, but not a very practical maximum. More likely you'd be able to get 2 off successfully in a turn, unless you've been saving cards for the tactic. Also, with Lilith you would need to be VERY careful because of her whirlwind ability. I believe she has a 2" reach with her Greatsword and then the stank is a 3" pulse, so you want to be further than 2" but less than 3" from her. Which is hard to pull off really easily. Especially given how fast she can move, positioning your skeeters so they can all fly 10" and still be within 3" and not overlapping one another with pulses seems like an rather unlikely scenario. And if you don't she'll get a lot of easy kills on your skeeters and leave you with none. Sure you can make more, but that takes time. And that is essentially the crux of my dilemma, our two best tactics for high Df targets like Lilith are found in "Pull My Finger" and Slop Haulers' debuffs. Neither of which will likely give you more than one attempt at it before they get cleaved from the board, so it's really a one-shot to try to level the playing field or lose. We just don't have any kind of reliable high Cb beatstick like most crews have available to them. The Warpig is meant to be our main bruiser and he can cause tons of damage to weaker minions, but he still just can't hit the really tough guys.
  22. Just played against Lilith tonight in a tiny 20ss game and she smoked my Slop Hauler in a single hit. It's almost impossible to stay out of her aggro range. I got VERY lucky and killed her with a Parasytic Infestation from a skeeter but if it weren't for that I honestly just feel I don't have enough strikes in my entire crew to force her to mill cards and Soulstones to the point I could actually put any damage on her
  23. In the few games I've played I have run the Pigcharge barrage very early in the game, to tie up the enemy while I summoned guys. Though I admit I misplayed it (only played 2 games so far) in that I did not think of the fact that the Mosquito's "Sooey!" would case them to start Pigcharging him, since he's the closest non-Pig model. So that will need to be accounted for. I think one of my largest problems with Som'er's crew so far is just how low all of their Cb ratings are, and I don't feel like just throwing in Rami or something since I feel like that breaks the theme of his crew (and the Lacroix's just don't interest me as much). So I'll probably start proxying a Slop Hauler until the models become available. So, here are the 35ss and 25ss lists I'm thinking of trying next time around. My usual opponents consist of Pandora, Lilith, Perdita, Lady Justice, McMourning, and Leveticus if that makes any difference Soulstones: 35 - Som'er Teeth Jones (0) - Hog Whisperer (5) - Slop Hauler (4) - Warpig (8) - 3x Piglets (9) - 1x Bayou Gremlin (2) - 3x Giant Mosquitoes (6) ----- Cache: 1 Soulstones: 25 - Som'er Teeth Jones - Hog Whisperer (5) - Slop Hauler (4) - 3x Piglets (9) - 1x Bayou Gremlin (2) - 2x Giant Mosquitoes (4) ----- Cache: 1 My basic strategy is to send everything except for Som'er, one Bayou Gremlin, and one Mosquito out as a large, singular unit. Use the stampeding pigs to tie up the majority of enemy forces and generally just cause havoc with the middle of the board. The Hog Whisperer is used to make them even more effective and then the Slop Hauler and supporting Mosquitoes are meant to help deal with high Df problems like Perdita and Lilith. Then Som'er just sits in back and churns out as many Gremlins as he can, and sends them scampering around the board to claim objectives or in support of the main force if it's a more combat-oriented stratagem I pulled. He'll only turn them into more Mosquitoes as they die or more Piglets if I both need them to shore up the main force and I have the suit in hand to cheat his Pigsticker Strike. My main concern lies with the fragility of the Slop Hauler combined with how pivotal he'd be in taking out high Df targets that I usually just won't be able to touch (like anything Df:7 or higher ). Especially without the low-Df models of my own to use as targets to then splash off onto, like you can do with Young Lacroixs. The Piglets and Giant Mosquitoes, the most expendable parts of that forward unit, are both high Df so even with cheating on them it might be hard to guarantee a neutral twist flip for damage so I can cheat it up to get a blast (and therefore hit the higher Df targets I'm really gunning for). This means he would have to run in and use his automatic AOE debuff, and that seems to be a suicided mission so I only really get one turn of the effect to capitalize on. Any advice on how to maximize the Hauler's use in a Piggie list? I'm also not sure if the Hog Whisperer is really worth running in a low SS game, like in the 25ss list above? Without the Warpig to Reactivate I feel he loses a lot of value. Do you think you'd recommend ditching him for just more Piglets/Mosquitoes to start out with?
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