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Wahahajin

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Everything posted by Wahahajin

  1. Yeah that was directed at you. lol sorry for not making it clear. I appreciate you taking the time to seriously respond. But your right I dont need to buy the new sculpts and at this point I am not. I was just commenting on how disappointed I am in the direction of which the sculpts seem to be going. I dont know. The old sculpts especially, using the old perdita as an example, seemed smoother or better looking. The new sculpt I just think the face is less graceful. Like what the miniatures from privateer press look like. Just brutish faces. The only way to tell the difference of male and female being that they have long hear and a bust. I play warmachine and warhammer as well and dont mind the sculpt faces looking horrible cause its part of a larger group. But with malifaux I spend more time and care with the sculpts so I notice a lot more of the subtleties in the sculpts. And I guess they just seem uglier when they should be good looking, and cartoony when they should be uglier. lol I hope my soap boxing hasnt put anyone to sleep......
  2. Could you explain how you felt that the original Viktorias were not realistic, and how the new sculpts are better. Im trying to see your point of view so that I can get this feeling off my shoulder of how I dont like the new sculpts as much. ---------- Post added at 08:16 AM ---------- Previous post was at 08:14 AM ---------- I agree whole heartedly with your assesment Jewomie
  3. Well, when I made this comment I think I was talking more on the sculpts of the Masters. I like the original sculpts for Victorias, Perdita, lilith, and lady J. I am coming up with a mod avator of slaughter using the original sculpts... I guess I just dont like the feel of the new paint jobs mostly..
  4. Just a quick observation, but it seems like the sculpts are a lot more cartoony or cell shady that what the original sculpts were. I mean they look great but I rather enjoyed the darker brooding looking models to the models that have been coming out recently. Maybe its the way they are being painted? Does anyone else feel the same way? Or am I just way off?
  5. Hey do you think the CityBlock 28mm would go well with Malifaux. I know its like 2 to 4 mm smaller but do you think it wouldn't look too ridiculous.
  6. Yeah my bad, I was looking at it incorrectly.
  7. Never mind I read the v2 errata thing wrong. Disregard my previous statement.
  8. Just a quick Idea, with this new change and a canine, is it not possible to do an endless loop and run out the the opposing players turn. Plus even with slow you would have the ability to have one action free to attack a enemy. In short you would kill the enemy in the first turn. Tell me if Im wrong.
  9. I thought masters could not be targeted by friendly Models. Here is the reference. pg 54 A model must be within the attackers LOS to be declared the target of an attack. Any model within the attackers LOS can be targeted, including any friendly model other that your crews master, (they are expendable but he is not) Or attacking model itself. I was wondering if they errata-ted it for Leveticus since he wants to die.
  10. Just a quick question about Leveticus. Can Rusty Alyce or anyone in Leveticus' crew target him to kill him or damage him?
  11. I would rather they got rid of the extra damage flip/ harmless and kept its mobility up. Especially with the Viktoria's I think the abilty to keep up with them would be more useful. IF they can get in to combat they are okay not great and for 5 ss I think the Guild Austringer out classes the Ronin hands down.
  12. I got a quick question if anyone could help me out. I played the Ronin when they were crazy powerful with the 1 AP run through and have been trying to play them with the 2AP run through and they just aren't very effective. They are too slow I end up just keeping around to sacrifice for the Viks. The increase in speed to wk/cg 5/7 would be nice but if they were to stay the same speed. wouldn't the "run through" only being allowed once per activation cuddle enough yet keep the Ronin still faily fast and effective? This would also allow them to run through and still reactivate Harmless as well.
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