@tenabrae Yeh I know, and they just turn into slug fests.
I really enjoy the objectives system of Malifaux so we use that 1 turn rule stop objectives becoming an after thought in a game, also feel it makes each game different and requires more decisions.
But I guess its up to the players as to what sort of game they want.
On a slightly related note I am hoping they release a campaign type system (maybe this henchmen thing?) because that will help allot as you will want to win the game with as little casualties as possible.