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rancor709

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Posts posted by rancor709

  1. Awesome! Lilith is a ton of fun and I'm glad you and your friends are enjoying the game

     

    Point 1- yes that is how tangled shadows works. It lets Lilith Potentially use her blade bonus on a model not needing to charge it. She can also target her own models to swap places.

     

    Point 2-Again you have it exactly right. She much like Superman can see throw walls but can't smash through them. However she treats forest like there not even there.

     

    Point 3-Growth is in many ways a bonus and not a full  strategy. Tots are very much runners, I tend to keep Barabros up toward the front using his challenge to help keep the tots safe, he also tends to be where I stick the growth update.  The tots also are great little guys to target with tangeled shadows to move your hitters up the field faster and keep your speedy tots safe by the mother of monsters.  Living blade is an upgrade I nearly always take with lilith. 

  2. Nicodem can do well in most of the strategies and schemes. The only one he can potentially bleed some points in is Reckoning. As for his soulstones I mostly use them for suits but If your hand is especially poor nothing wrong with trying to fix it by doing the buy 2 card discard 2 trick. don't get caught in the summoning trap. Summon early and support late thats the game with nicodem. later summons aren't nearly as efficient as additonal ap or removing ap form the opponent via slow. Also the occasional card draw can be worth more than non interactive minions can be. 

  3. Great statements Dancater couldn't agree more. The one bit I'll add is there is no correct way to win this game, it supports a lot of different playstyles and builds that have chance for success even domination of an opponent when played properly. The luck factor while present can be minimized a great deal through the mechanics of the game itself namely in the nature of how victory points are acquired. Support masters are very good this edition, as are damage masters, or the crafty scheme masters. Essentially there are a lot of options in this game, and it takes time to learn them all and even then the nature of the combinations in this game means the learning can take a bit. Summoning is a neat mechanic I play summoners a lot, and have lost many a game where I over summoned and undersupported. Its a balancing act always.

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  4. Levi and his quis-science mastry of the life death cycle and the nature of his tethers and the ability to come back. For me in mundo eye is that levi has a view of the world fundamentally different to standard human perception like he sees the energy behind and binding to the world. His waifs represent an energy pool that his specific energy is anchored 2. When he rebirth his energy I imagine erupts forth changing the waif in a nice light show and ending with levi standing there. He is merely tran forming energy from one form to another

  5. Join us Saturday October 25th for some story encounter Fun as Flat Land Games celebrates Halloween!

     

    There will be a candy inspired Cake, We'll have some fun story encounters oh and actual delicious candy for those playing our halloween themed story encounters.

     

    The basic Crew set up. Its a varient of the Quickfaux (hardcore) Format

     

    So you'll have a Henchman lead crew, you must have 4 models in your crew including your chosen henchman leader. You may not buy stones, You have 20ss to spend on your crew.  You'll use the same crew through the day. Don't have a crew, don't worry I'll have plenty of premade on hand for you to try out malifaux Demo if you asked nicely so that you can play in the Halloween games.

     

    This is a pick up and play event designed for fun it will be runnning throughout the day.

     

    The particulars

     

    Where: Flat Land Games

    28990 S Wixom Rd
    Wixom, MI 48393
    Phone: (248) 773-7854

     

    When Saturday October 25th Starting at 12 and Running through 6pm

     

    What Story ENCOUNTERs- Halloweened Themed

  6. Great question dgraz, and even better Answer Mako.  I think the system really shines when you drive the narrative as the lack of the FM flipping takes away some of the natural tension found in other systems where the DM would actively and randomly oppose as compared to the fixed target FM system. Utilizing narrative to describe what is occuring without going to the hard numbers seems to bridge this tension in a very solid way that is true to the system. That and moving the number at certain points the group I've been playing with has had a lot of fun but we've run it farily numbers up and I think when I FM my sessions to let our FM have a break, I'll utilize the more hidden TN narrative style and see what the group thinks.

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