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Malkcntent

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Everything posted by Malkcntent

  1. Just played my first game against Sonnia with Rasputina last night. Great game! It was close, but I managed to eke out a victory. I found that Sonnia, the Witchling Stalkers and everything else anti-casting went down pretty quick against the ranged attacks of the Golem, Gamin and Acolyte. Since these are attacks and not spells, they managed to do some decent damage. Using non-casting units in close or ranged combat against Sonnia worked well for me - she's only Df 4 and Cb 5, so she's not nearly as scary as most. I'm sure this is equally true with other units like the Convict Gunslinger, Joss, Cerberus, etc. Oh, and I kept Rasputina the hell away from Sonnia! :peep:
  2. Rasputina takes some getting used to - at least for me. Her fragility is her biggest weakness with mobility also being a problem. When you get December's Curse and Biting Chill with Overpower off - big things die in one turn. Fun stuff. One thing I found in the past few games is using Ice Pillars for objective denial and terrain manipulation. When there are objectives on the board, you can block them off almost entirely with Ice Pillars, requiring your opponent to waste time destroying or going around them. It works especially well against crews with low-strength shooting attacks; it also lets you funnel the enemy where you want them to go. Obviously it doesn't work against some crews such as Lilith and flying Nephilim, but it is ROUGH for Gremlins. I also love the December Acolyte and plan to get another one ASAP. Using him with December's Touch as someone mentioned earlier in the thread is great and makes him a tank. Or, as was also mentioned earlier, using him to claim objectives such as reaching the enemy's deployment zone is also quite useful.
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