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King Ulrik Flamebeard

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About King Ulrik Flamebeard

  • Birthday 09/21/1984

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  1. Thanks, glad my little gobbo is liked. I just wanted something different to paint and well, how different can you get other than Santa Gobbo? KU
  2. This was done over the space of a weekend, including the GS work. I am quite pleased, though the base needs weighting at the front and the pictures don't do him justice [might try for better ones. Though white with a white background.. makes for difficult editing. ] He started off as the Night Goblin shaman, I chopped off his staff just under the head dress stuff and I removed his weapon in the other hand. Using my limited GS skills [not entirely happy with the sack or the stick of 'candy' in his hands], I added the following; beard, fur trimmings around his sleeves and hood, a ball at the top of his hood, the bag and his cane. I could have done better with the hat, it's a bit lumpy in places and might have been better to have removed the twin moon icon. The cane of 'candy' could have been smoother, as the bag could have been. But in my defence I'm still learning, practice makes perfect. His base is made from cork, done for another mini in fact, and was painting in various shades of grey. I added Ghostly Grey to give it a more blue edge to it to fit with the cold look. The show is Bicarbonate of Soda [not baking powder], mixed with PVA glue, then when it was drying I sprinkled on some more Bicarbonate of Soda to give it a nice sparkling look. All that needs doing is weighting his base and varnishing him tomorrow. So... MERRY CHRISTMAS AND A HAPPY NEW YEAR!! KU
  3. Yeah, but I thought I'd see with the flock. Personally I found it worked for me, I liked it alot but thank you anyway. KU
  4. Yeah, her back is a bit odd. But also there is a bit of cloth just above the red bodice at the back, could be that though. KU
  5. Hm, well it's the only type of gravestones I had and I only had the basic idea. Would have been nice to have different ones, also the stones do look slightly different and yes they could have been made to look more decrepid. The only static grass I have is a dark, lush looking green. It wouldn't suit all that well. FF - Yeah, there was a section of the sand looking a little bit messy/errupted. But it's hidden now, unfortunately, and would have been better if I could sculpt a little bit there. KU
  6. This, is my latest work - only my second diorama too [my first being the Night Lord Apothecary]. I chose to work on this because it was different than what I normally do, being taller less hairy than a dwarf and rather less armoured than a space marine. I also wanted to do something a bit special and different. This was achieved mainly with the base, as you'll see. I would give you a run down of what I've used on her and such, but I never take note and use whatever comes to mind and sometimes go back and rework parts at times depending on advice and so forth. But.. for the base, I used milliput extensively. I used a large fantasy monster base and a cavalry base which I shaved down the edges as much as possible then added a layer of milliput. I embedded the gravestones then taking the vampire glued to her base I pushed her in and cut out the shape to fit her in. Then adding sand I then drybrushed it various browns and greens before adding a layer of flock and a bit of static grass near the base of the gravestones. I gave her pale skin but with a purple wash - though I had to highlight again and the purple is less visible now. The green was worked up from VGC Olive Green and mixed with various greens to get a nice dark green, highlights were done with Rotting Flesh. The red bodice was started from a Dark Flesh and Bestial Brown base, I added in various red shades for latter layers and highlights. The leggings were green but I changed them to a light brown which works much better, the staff was done greys - was going for a sort of marble look but failed. Though it worked out alright. The gold worked alright, wasn't sure about the top of her head but it worked ok. I did a little bit of freehand on her sleeves, was going for a Fleur De Lys but I need to work better at freehand, Anyway, the pictures... Two; Vampire and then the base. KU
  7. Well it was the only base I had and I am taking this to Denmark - small it was the less chance of damage. But I suppose on a bigger base it would worked better perhaps. Thank you, have done better and I tried to use VGC but the blues did not like to stay where painted at all. Odd. KU
  8. Er, not quite. His backpack would not fit properly with it on he would practically look as though he was sitting up. So I decided to leave it off; the damage are the black looking lines on the Ultramarine - like I said not entirely happy with it but too late now I am afraid. Need more practice. KU
  9. Something I did for a friend, a birthday gift. She loves Night Lords and is a med student, so this made perfect sense. =D If I was to redo this, what would I change - the battle damage on the UM. It is too much in places and unconvincing but I needed something to show that he was hurt/wounded instead of him just laying there. I am not good with battle damage and the GW way of "black with silver over the top" isn't all that convincing. Oh well, I think she'll be happy with it - or at least hope she will. http://img174.imageshack.us/img174/9279/presentpz6.jpg [unfortunately the picture is rather grainy, could be the size but think my photo skills played a part too.] I do have an overhead shot that I couldn't fit into the montage - http://img336.imageshack.us/img336/71/img0011ml8.jpg KU
  10. Thank you for the comments. Sergeant Crunch - Well my grey bases were for the dwarves, I wanted a purely united army so bases had to be the same. It didn't suit with this mini. KU
  11. Had this mini for ages, was a Gamesday limited edition - 2003 I believe - and well wanted to try a few things and paint a space marine. That I have done. First thing I tried was the gold, tis NMM. Now this is only my second attempt at NMM painting and my first at gold, it came out probably too yellow and/or brown in places but it's all a learning curve and something to try and remedy for next time. I didn't use any online guides but I did remember bits here and there, starting with a base of snakebite leather I then added bubonic brown, golden yellow then sunburst before doing the highlights with a mix of white. Not too bad. Now those who are in the know will notice that he should have black armour - being a chaplain - but I did grey instead, and it was not. I repeat was not because I had painted the grey thirteenth company armour before this was pointed out to me. :blush: That was done by starting with a codex grey and chaos black base and adding in more grey until I got the shades I liked. The light patches on the armour are suppose to be light spots (where the light would reflect most) but seems the blending was not as good as it looked after the varnish was applied - they seem a little too bright. And yes, I forgot the backpack *ahem* It fell off and I got otherwise busy. The cloak is suppose to be a wolf pelt, on some advisment I added washes to it and they seem to have done some great work in breaking up the monotonomus look; they may be hard to see but they're there (snakbite leather, bestial brown, purple and a reddy brown). Most the rest is just simple stuff; necklace, gun, vials etc Nothing too special. Again the rune on the backpack is due to a bit of advise from a fellow painter, just to fill the gap slightly. The shoulder pad with the badge on, well my attempt at freehand, came out alright but I need to practice there a fair bit. Finally the base. My first idea had him dwarfed by this huge thing, too big. So getting a bit of slate and breaking it up I got this one. Now I recently got the Vallejo Game colour line and wanted to try them. So from a white undercoat the rock has been washed and drybrushed only. I used Charred Brown, Earth, Beasty Brown, Bone White and Skull white only. The next part did not turn out quite as well; using Yellow Olive and Dark Green I added washes to the crack and such on the base to represent lichen and moss growing etc. So there you have it, done. I am quite proud, have a long way to go before I'd even consider entering a GD (need to refine a few techniques) but I am slowly plodding along - short legs you see - and am happy with my progress. Thank you to those who looked at this in private and helped with some good advice, thanks a bunch folks. KU
  12. Ok so here is a better and larger picture; I know the base is rather crappy but.. I am bad with them. Seems more thought into them are required before the painting is started. But basically the idea was a sort of muddy section on the shore of a swampy looking thing. *shrugs* Live and learn. Oh and first time using any varnish at all, Testors Dull Cote spray. Not bad. KU
  13. Wow! Thank you, I will look to doing this in the future. I always thought it was better to keep the edging as close and small as possible, will look at this later. The base currently is the small brown 'hub' she is stood on, just unsure on how to make it better; on a larger one that works well. KU
  14. This is my first non Games Workshop mini, and indeed first female one too. Was fun to paint and different, the only think I'm not sure on is the base; well the fact it needs a proper one. Any ideas? Anyway, pictures; Ok, three pictures as I'm not sure which one looks the best; which do you think? KU
  15. Done! Ok so the base doesn't show that well, unfortunately but Honestly it is water stuffed. Mixed in chaos black, dark angels green, brown ink and bronzed flesh then added Vallejo's Still Water. I possibly could have done better with it being less paint as it is hard to tell that it's water effect - something for next time perhaps. Anyway... enjoy. KU
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