Kadeton Posted January 31, 2013 Report Share Posted January 31, 2013 I absolutely love the idea that the Juggler uses his Wk stat for the knife Cb. That's fantastic. Quote Link to comment Share on other sites More sharing options...
Sliver Chocobo Posted February 1, 2013 Author Report Share Posted February 1, 2013 So I worked out that I have a few Arcanist/Neverborn members some Ressers many outcasts and one guild and no ten Thunders so.... Jack, the tattooed woman Ten Thunders minion Circus Member Wk/Cg 5/7 Ht 2 Wp 8 Ca 5:tomes Df 4 Wd 10 Dragon Fist Rg : :ranged5 Cb * Dg 2/3:blast/4:blast Jack Hammer kick Rg :melee3 Cb 5 Dg 2/3/6 Tiger's Claws Rg :melee1 Rg 5:crows Dg 3/4/5 Talents Abilities living tattoo's : at the start of the encounter, before deploying this model, choose one of the following abilities this model is considered to have that effect written on this stat card for the duration of the encounter Flames of dying Phoenix: this model gain regeneration 2 and slow to die Rage of the Ox: this model gain +1Cb when making strikes Glory of the Dragon: Dragon fist weapon becomes magical The hidden dagger: From the shadows. enemy ranged attack flips recive a when made more than 6" away Beautiful and deadly: This model gains irrsisitble and terrifying->12, Ht1 must pass a terrifying->13 instead, this models loses Intimidating Swift lightening: this model performs a full activation before the first turn of the game, after each player has finished deploying their models and drawn their control hand. As the Wind: this model gains Nimble and has +1:masks to her Df No respect for authority: this model gains to attack and damage flips against guardsmen, M&SU as well as models with use Soulstone Intimidating Weapons Dragon fist: this weapon uses this models Ca to make strikes with. After this model as successfully made a strike with this weapon, push this model 2" towards the defender. Models damaged by this weapon recive a burning token Jackhammer Kick: after hitting a defender with this weapon place this model touching the defenders base. Tigers Claws Paired. This weapons damage recives a when inflicting damaga to a model with one or more burning Tokens. Models damaged by this weapon recive a burning token Triggers Ca (:rams) Firebird kick [Dragon fist] after damaging the defender, this model may perform a Jackhammer Kick, models damaged by this weapon gain a burning token Ca (:tomes:tomes) Double Dragon [Dragon fist] After damaging the defender, this model may perform a Dragon fist strike on the same defender Ca (:tomes:masks) Ember wing sweep [Dragon fist, flame spiral Punch] model within 3" of Jack must pass a Df->10 or recive a burning token Cb (:crows) Raging River [Tiger Claws] after damaging the defender perform another tiger claws strike Cb(:masks) Swift Eagle [Jackhammer Kick, Tiger Claws] After damaging the defender place this model upto 4" away from the target Df (:masks:masks) coiled Serpent : after an attacker misses this model with strike, push this model up to 3" away from the target Df (:masks:masks) coiled Viper : after an attack misses this model with a ranged strike within 5" this model perfore a Dragon fist strike against that model Spells (1) Flame spiral punch (CC 11:tomes/Rst-/Rg-) place a 50mm base in contact with this model, models in or in contact with it must pass a Df->12 duel or suffering 2/3/3, models damage this way recive a burning token (1) Dancing Serpent (CC12:tomes) Push this model up to 4" this model gains +1:masks to it Df, this effect is cumulative and last until the start of the end closing phase (All) Living art (CC15/Rst-/Rg-) Choose a living tattoo effect that Jack currently is not effected by, Jack gain that effect addition to the other effects Quote Link to comment Share on other sites More sharing options...
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