the_madhatter1 Posted October 16, 2011 Report Share Posted October 16, 2011 (edited) A while ago a posted a thread in the writing room about a character named spring heeled jack which you can find here http://www.wyrd-games.net/forum/showthread.php?t=22481 i have gone on to write rules for that certain character so ere they are Spring-Heeled Jack 30mm Base Soulless, Unique , Mercenary Soulstone Cost: 9 Wk/Cg:6/8 Ht:2 Wp:5 Ca:6 Df:6 Wd:6 Hardened Finger nails Rg::melee2 Cb:6:masks Dg:2/2/4 Talents: Abilities From the Shadows: This model may be deployed after all other models, or behind any terrain more than 12” away from an enemy, or the objective of any strategy or announced scheme. This model may not be targeted by Charges or ranged attacks until it takes an action other than Pass if deployed this way. If multiple models with this Ability are in play, players alternate deploying them using the deployment order for crews. Spring-Heeled: This model counts as having Flight Hard to Kill Hard to Wound 1 Scout Terrifying -> 11 Actions (+1) Nimble (0) Jump Away: Push this model up to 5”, ignoring all intervening terrain. This action may only be taken if this model is in a enemy models melee range. (0) Deranged Laughter: Increase this models Terrifying by +2. (2) Flurry Triggers Cb(:masks:masks) Flay Cb(:masks:crows) Lacerate: This models damage flip receives + and defender suffers +1 Dg. Spells: (0) Leap (CC:10:masks /Rst:- /Rg: C) Immediately move up to Cg, ignoring intervening terrain. Edited October 20, 2011 by the_madhatter1 Quote Link to comment Share on other sites More sharing options...
the_madhatter1 Posted October 19, 2011 Author Report Share Posted October 19, 2011 Anybody? Quote Link to comment Share on other sites More sharing options...
Headcase2 Posted October 19, 2011 Report Share Posted October 19, 2011 Maybe a bit too powerful for an 8 SS model? Insanely fast, very durable and hits like a sledge hammer. I'd say 10 SS at least, or in need of a considerable downgrade. Quote Link to comment Share on other sites More sharing options...
the_madhatter1 Posted October 19, 2011 Author Report Share Posted October 19, 2011 I think i'll tone everything down a bit, keeping the cost at 8 ss Quote Link to comment Share on other sites More sharing options...
micahwc Posted October 19, 2011 Report Share Posted October 19, 2011 Why "spring-heeed"? Why not just "flight"? Quote Link to comment Share on other sites More sharing options...
micahwc Posted October 19, 2011 Report Share Posted October 19, 2011 An 8 inch leap which requires a 2 to cast, plus a free 6 inch walk, plus hard to kill, hard to wound, starts on the enemies side, paired combat 6 flurry on an attack that will do minimum 3 damage on half the cards in the game? And is harder to hit than a terror tot? Isnt effected by terrifying, doesn't leave corpse counters, and can push out of melee easily if it needs to. I would gladly pay the extra soul stone to use this guy in a non-outcast army. Quote Link to comment Share on other sites More sharing options...
the_madhatter1 Posted October 19, 2011 Author Report Share Posted October 19, 2011 Why "spring-heeed"? Why not just "flight"? Well i just thought it would be a bit strange to put flight in his abilities when he does not technically fly. Quote Link to comment Share on other sites More sharing options...
the_madhatter1 Posted October 19, 2011 Author Report Share Posted October 19, 2011 An 8 inch leap which requires a 2 to cast, plus a free 6 inch walk, plus hard to kill, hard to wound, starts on the enemies side, paired combat 6 flurry on an attack that will do minimum 3 damage on half the cards in the game? And is harder to hit than a terror tot? Isnt effected by terrifying, doesn't leave corpse counters, and can push out of melee easily if it needs to. I would gladly pay the extra soul stone to use this guy in a non-outcast army. actually leap requires a 4 and it needs to be av mask Quote Link to comment Share on other sites More sharing options...
micahwc Posted October 19, 2011 Report Share Posted October 19, 2011 Well i just thought it would be a bit strange to put flight in his abilities when he does not technically fly. Fair enough. It sounds good with the story of the guy. What about an ability similar to Von Schill's augmented jump? How do you envision the model looking? Quote Link to comment Share on other sites More sharing options...
the_madhatter1 Posted October 19, 2011 Author Report Share Posted October 19, 2011 Fair enough. It sounds good with the story of the guy. What about an ability similar to Von Schill's augmented jump? How do you envision the model looking? Well read the short fiction which i wrote about him and it describes him in there Quote Link to comment Share on other sites More sharing options...
Hoyled Posted October 19, 2011 Report Share Posted October 19, 2011 Big Brother Necropunk. Solid really fast, decently tough beat stick. Id take him. Balence wise the only thing id be worried about is his deployment ability. This guy likely gets the alpha strike first turn. First turn, activate Jack, leap, walk, flurry, kill important model. 8 inch leap, 6 inch walk both ignoring terrian, 2 inch melee range. Use the zero to boost terrifying. He's likely a suicide missile unless you actually dont kill the model you attack. Then you can use his other zero action to jump away from the failed attack and hopefully hop behind a wall. Quote Link to comment Share on other sites More sharing options...
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