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Dead of Night Week 1 update


LordZombie

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From the Through the Breach Podcast, A Dead of Night update!

 

What a great starting week for the Dead of Night Summer Campaign! We had quite a few entries, and the factions battled hard to power their effigys. After adding up the results and averaging them out we have determined that the Arcane Effigy was the only one to be able to dodge the Clockwork Vengeance's attack. Great job Arcanists!

Continue playing your games and turning them in. This week Arcanist players get a bonus to their campaign games:

 

Arcanist Faction Bonus: Once per turn, one non peon model from the Arcanist faction may use the following Tactical Action, “(2) Bring the Rain: Target enemy model within 12” of any table edge that is on your half of the table must pass a Df 12 test or suffer 2/ 5 / 6 damage. This attack counts as a Sh Attack Action.”

 

Below is the first of the weekly story encounters. Beware that gun on that contraption!

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Dead of Night
Week 2 Encounter
A Sure Shot Solution

A blade is great for adding that personal touch when you finish someone, or something, off. There are times when you need to get the job done and get moving though. Times when a bullet is faster and gets the message across in half the time. One of those time is now.

 

Arcanist Faction Bonus: Once per turn, one non peon model from the Arcanist faction may use the following Tactical Action, “(2) Bring the Rain: Target enemy model within 12” of any table edge that is on your half of the table must pass a Df 12 test or suffer 2/ 5 / 6 damage. This attack counts as a Sh Attack Action.”

 

Set Up: Place one 30mm Steam Gatling Gun marker in the center of the table.

 

Special: Any non peon model in base contact with the Steam Gatling Gun marker may (1) Interact to make the following Attack Action, “Steam Burst (Sh 5 / Rst: Df / Rg: gun 12) Target suffers 2 / 5 / 6 damage. This action’s attack flip gain + Flip.”

 

Victory Points
At the end of every Turn after the first a Crew earns 1 VP if it Killed or Sacrificed two or more enemy models during that turn with a Sh or Ca Attack Action. At the end of every Turn after the first, if a player has no models in play (buried models are not considered "in play") then her opponent earns 1 VP. A player may not earn more than 1 VP from this Strategy per Turn.

 

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Thank you all for participating in the Dead of Night Summer Campaign! Tune in tomorrow for the stunning continuation of the story. Remember, your effigies need your help so continue to turn in your reports! It's not to late to start either!

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