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Posts posted by Warharan
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Would it not be a lot 'better' (for balance) to go the opposite route?
For example; 2 'generic' upgrades for a faction as a whole. (ideally a weaker 1 pt and a solid one for 2 pts)
Then 2 more 'master-specific' upgrades.Just spitballing thoughts and ideas from a newb.
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8 hours ago, Vaylos said:
Euripides is host unto himself. There's a good variety within the Savage keyword and that can lead to very different lists and play styles. Even those who've played him before might be surprised by him and what his keyword can do.
The only real downside is that there already is someone playing Euripides locally.
And I'd rather lean into masters who no one plays. (yet)
(unless something cheap/2nd hand crosses my ever eager path 😉 ) -
I really like the model.
Does that count?- 2
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10 minutes ago, Regelridderen said:
@Warharan get Vasilisa
What does she add?
I had a look at the card in the crewbuilder but it is not obvious to a newb like me what she has to offer... -
10 hours ago, Regelridderen said:
<snip>
the versatiles, get those.
<snip>
I have all (available) versatiles except Vasilisa. -
1 hour ago, Nathan Sells said:
Also, your Dreamer crew looks great! I'd love to see the rest of them when you finish up!
2 minutes ago, ooshawn said:beautiful dreamer crew man, you have talent!
I had a bit of help. Experienced/skilled hands to boot.
I do a lot of my own painting but after assembling Chompy I decided I needed help with that.- 1
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1 hour ago, Nathan Sells said:
Warning: picking up Lucius may lead to dabbling in the dirty dirty Guild.
I already have/own a Sonnia crew so...
(also bought 2nd hand. I seem unable to resist anything Malifaux ever since I got addicted.- 1
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So I got me a Dreamer crew for Xmas and recently could buy a (painted) Pandora crew 2nd hand.
Pandora was on my wish-list given the overlap between crews.
Now with the end of my 'to-paint' in sight for the Dreamer crew I am pondering where to go next.
Which crew/keyword would add new gameplay/style to Woe/Nightmare?
Thanks a bunch in advance.
Pic added of my (WIP) Dreamer crew.
Because... reasons.- 5
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On 3/23/2021 at 10:11 AM, Brushgit said:
And we all know we can stop any time we want to.
Given the fact I started (Malifaux) a mere 6 months ago I have some doubts I am able to stop any time soon...
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2 hours ago, Maniacal_cackle said:
(focus-stacked models can one-shot the low cost models).
How about some "honour" strat? You are not allowed to focus attacks somehow on anything cheaper than you are?
(just spitballing here. I am a newb. Feel free to ignore me. 😃)- 4
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8 hours ago, admiralvorkraft said:
I take one every time with Jack Daw mostly for the movement trick. I doubt I'd take then outside of tormented, but maybe in the right pool and matchup?
Same. One is a given with Daw. Excellent support piece for a humble 6 points.
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Even with HtW I'd be hesitant to include a Lampad in my Reva crew.
8 SS is a *LOT*. It is henchman territory.
But whatever is done to Lampads to buff them; it needs quite a bit.
Lovely models and now all 3 of them gather ongodly amounts of dust...- 1
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Hi everyone,
As a genuine plastic addict i could not resist a 2nd hand Sonnia Criid crew.
With 2 additional (versatile) purchases I now have:- Sonnia core set
- Witching Hour
- Pale Rider
- Steward
Which gave me solid start (I think?) into Guild.
The lot was half-painted already so I ammaking very good progress and will have a painted crew after this weekend.
Which leads me to the question in the topic title:
"Which crew would you recommend as a 2nd crew within Guild after the Witch Hunters? " (and why?)(pic attached to show progress. WIP mind you)
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I just had a good look and the artwork is the same as is the quality.
Perhaps not identical but bloody close.
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As a new (Freikorps) player I have very little to offer except that I see no point including a Drachen Trooper.
Tried him once. Did not do too bad but not even close worth 8 points.*
Which is a shame.
* Note I also have a Jack Daw crew and comparing a "hanged" (same 8 points!) with a Drachen Trooper makes you cry. 😕
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6 minutes ago, Busling said:
Hi has anyone purchase print on demand cards from https://www.wargamevault.com/ ? Are their cards physically the same as the cards we get from wyrd products/books/packs?
I have. And yes. They are exactly the same as far as I can see.
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45 minutes ago, Maniacal_cackle said:
If you're looking to be competitive, Zoraida is pretty much a must.
Otherwise I feel like Dreamer/Pandora has a pretty decent spread of coverage, but haven't played them in GG1.
Competitive is not my goal at all.
But good to know she's an option that works too! -
58 minutes ago, Regelridderen said:
Pandora is a hoot to play. What she excels in is denial of actions and positioning - Candy and Kade work great with Dreamer, while ‘Dora likes Coppelius and Serena. The two are my favorite masters in the game.
High praise!
Is a Pandora core set enough for starters?
Bearing (Yes; me b punny!) in mind I have Teddy, Carver, Tuco and a doppleganger?
Or are the other 'woe' boxes a must?
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While still in the process painting this Dreamer crew I am eyeing what other options there are in NB.
Is there a master within NB you'd recommend after this one?
(Pandora seems good given the overlap in models. But does she fill 'gaps' in gameplay a Dreamer crew cannot offer?)
Which one(s) and why?
So I can be on the lookout on the 2nd hand market for example. -
I got into (technically still getting into; painting not done yet) Neverborn.
Wife bought me a dreamer crew for Xmas...
What can I say?
she's a keeper!- 2
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Today I got a 2nd hand lot including the following:
Teddy
Tuco
Doppleganger3 changelings
At a guess the changelings are not worth their cost (4+1) and Teddy is a must-have.Even a newb like me can tell this is an awesome model. (and talking stats and sculpt both btw)
How about the others?
When (if ever) is Tuco worth it in a Dreamer crew? And the Doppleganger?
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21 hours ago, extremor said:
<snipped actual list to get to the point>
I'll be using turn 1 to power up dolls to stiched and Lucid dream a lot. This isn't a list you may bring into all strats&schemes. It focusses on building up a force and a deck to get the upper hand.
How does this work? Do you kill you own wicked dolls? (thus creating a scrap marker)
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2 hours ago, Regelridderen said:
I’ll rarely have more than one Stitched on the board, as they ruin the deck thinning.
How do you mean? It is optional to use "fiendish gamble" or do you mean something else?
(and I am missing your point completely)
Ressers in GG2!
in The Resurrectionists
Posted
I would have hoped for a little more for Reva myself.
The Lampad change makes me want to try one but it still seems a lot (8) for what they do.
We'll see. (hopefully sooner rather than later)