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Thedeadclaw

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Posts posted by Thedeadclaw

  1. 1 minute ago, Kyris said:

    Don't be a jerk? you're the one trying to act like I'm just upset but it doesn't matter because you think it's better for the game.

    No, I think that the people who are paid to design the game know what's best for the game and I trust them :P I've also seen enough games stagnate to know that they probably have a better idea what they're doing than we can and I can see what some of their reasoning would be for removing these specific characters from the game. If you want to actually talk instead of picking fights I'd be happy to but I don't think inane fights are really what this thread should be for so if you just want to be angry here I'm just going to let you and ignore any of that :(

  2. Just now, Kyris said:

    Funny, how when it's something YOU'RE okay with you get all "well even if its something You don't like it is for the best so suck it up"

    I literally spent all morning upset because Collodi was going to be my first master. You get to be upset but lashing out at people isn't okay. I'm optimistic because I realize this is for the best; that doesn't mean I like it.

    Don't be a jerk.

    • Like 2
    • Agree 4
  3. Just now, Kyris said:

    They said they're tournament legal at the discretion of TO's. So, the options are to either actually support them throughout. Or gimp them to such a degree that they may as well not even have the dead man's hand to begin with.

    That reads to me that it's a "if you know your friend only wants to run Nicodim let them run him, but as a TO be aware he's not balanced for competitive play" to me. I've done tournament organizing for other games and generally that's how things like Dead Man's Hand work, and even if it's not what you want it probably is the best option to make them playable without making them automatically playable.

    • Like 3
  4. 1 minute ago, Kyris said:

    except for the fact that using their dead man's hand method. they still do have to support all of those masters.

    There's a difference between supporting for casual and competitive play though. Lilith left the story for a while, and she's consistently dominated competitive play. The same happened with Nicodim. Removing them from ccompetitive play opens up more design space because the meta will be more open without a clear "best" master for their factions. We don't know what happened to Collodi yet, but I'm betting they're going to be changed into something else and reintroduced in another faction in a future wave, since change and growth seems to be the theme for this edition. (See Marcus and McMourning as the biggest examples.) And Ramos is rough, but it allows Toni to get a lot of his signature abilities tied lore-wise to him running the Union, and will make for some interesting choices for Wyrd! They could let him be played in The Other Side, and they can eventually bring him back with an entirely different playstyle.

    I get why you're upset, but it's just a change. It's not good or bad yet; we won't know until it releases. You can be upset and vent as much as you want, and you're more than justified, but at the end of the day you might end up liking this edition more and you just won't know until you try it.

    • Like 3
    • Agree 1
  5. I'm also curious if you'll update the Nightmare boxes and alt characters! I love Dr. Dufresne and Catelin Abernathy, and I'd hate for them not to get the new pretty card treatment! Otherwise this edition looks mostly great from what we've seen! (Can't say i'm too excited about Dead Man's Chest, but I'm sure my LGS will just make Dead Man's Chest legal anyways so I guess from a lore perspective it's nice!)

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