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Hatter

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Posts posted by Hatter

  1. I think Benny might be your trap.  I dont think he synergizes well as a bandit, especially not enough to justify 8 stones.

    Convict Gunslingers look great. Run and gun is great.  They can shoot in melee.  And they get an innate plus flip on their gun.

    Still toying around myself, so not too much else to offer.

  2. Am I reading the rules correctly, in that a Master with the Fast condition still only gets 3 actions, since the rule for Fast specifies a model can take a maximum of 3 actions?

     

    If true, are there any other benefits to putting Fast on a master, beyond canceling Slow?

  3. 4 minutes ago, Ludvig said:

    Yor aren't allowed to declare illegal targets so it is your responsibility as the Anna player to let them know they can't take that action. Someone naming Anna for example and forgetting it would be completely impossible.

    Tangled Shadows, for example, does not check whether you are ABLE to place until after success, so you can definitely declare a target, take the duel, and then be screwed because you can't place there.  Not an "illegal target," but one without potential for placement, all the same.

  4. 2 hours ago, Skylifter-1000 said:

    So if an enemy model takes an action that would place it within Anna's 8:aura, like being placed next to a model there, is the AP spent when my opponent realizes the placement effect cannot happen?

    In a casual game, I'd obviously remind him before he commits to the action, but in a tournament I certainly wouldn't. So if he declares the action, declares the target, does the necessary flip - do I get to say "that was that, now spend you next AP", or is it something he may not actually declare, so he would get his AP back?

    It's not as simple as "that is that."  As Paddywhack stated, your opponent couldn't place there, they might be able to place elsewhere.  

    To clarify, depending on the action, if you didn't have to choose a target prior to succeeding, you could choose to place elsewhere.  

    That said, I think most effects like this tend to have an enemy target prior to the flip.  The best example I can think of is Tangled Shadows on Lilith.  You target an enemy model and, upon success, place a friendly model in base contact.  Here, if you select a target in her bubble and flip, you are SOL, AP is spent.

  5. 13 hours ago, Nukemouse said:

    Whilst i can understand the desire for the cost changes to minimize changes in card text, I am very disappointed to see how few upgrades got changed. The little changes like the one to Sinister Reputation plus the new upgrades for masters could have really helped diversify builds, but instead many useless upgrades will remain that way.

    I am very surprised to see Scion of Black Blood and Angel Eyes not get cost reductions, plus increasing cost of Yasunori and A&D but leaving Nekima alone?

    I don't think there is an appetite to change any of the models in the starter box.  The last thing you want, when attempting to bring new players in, is immediately slap them with a need to get new cards.  Honestly, they probably belong on the lower end of the curve, as they are teaching tools.

    • Like 2
  6. Personally, I think Thralls are perfect for Lucius' theme, as they are lackeys on chains that he can order around.

     

    But, beyond that, look at Wardens, Mounted Guards, and Guild Hounds.  The hounds are great to pad out activations and can be a PITA when running in a pack.  Riflemen can sometimes work well with Dashell, but is very board dependent.  If shooting lanes are bad, they are worthless. 

    If you are going law themed, the Jury can be an excellent add.  She puts hurt out and adds some decent utility (can also synergize with the lawyers).

  7. On 12/20/2017 at 4:24 PM, DXXXVIII said:

    Have to play jack. Dont ask why.

    I know that NB eat low wp torment models. Thats why i asked what to pick instead. as a crew for jack

    Well, now I have to demand an answer.  That phrasing makes it too tempting, like a big red button that says "do not press."

  8. 2 hours ago, Mr Janje said:

    Woah, why can't the Doppelganger copy Graves push sorry?

    I honestly can't come up with an answer.  The ability doesn't mention Graves by name.  It is restricted to once per ally, but only by the model doing it. 

    Hopefully they will enlighten us.

  9. 7 hours ago, Ludvig said:

    If you can get Lucius and his totem separately you don't need anything from his crewbox.

    Changelings are great. Graves, Tannen and a doppleganger are also really nice.

    No idea on Vogel.

     

    You want a few high quality minions to give actions to. Illuminated or the autumn knights from Titania are good minions.

    At that point, buying two singles, it is likely worth just getting the crew.  If you want Vogel, you are taking Surprisingly Loyal, so lawyers can come too.  I've seen lawyers do good work, fees on a beater will make them think twice sometimes.

  10. On 11/30/2017 at 1:34 AM, apes-ma said:

    It depends what else you hired. I almost always take Hannah - very ability to copy casts and friekorps (0) means she can copy the librarians attack, and heal, she can copy charge up from strongarm and self repair (or even assimilate) from Lazarus, Anna's attack, and finish the curtains from Von Schill. On top of that, a lot of Von schills thematic models want discards, so the extra card is handy, and it also helps ease the pressure on your limited cache. Sonic normally take Hannah, and then fill the other 10ss slot with strongarm, Lazarus or Anna, or possibly the emissary. I occasionally switch Hannah for anna. But basically the question for me isn't "Hannah or?" but "Hannah and?"

     

     

    Ah yes, Von Schill's "finish the curtains" action.  So crucial when attempting to properly decorate...

    • Like 5
    • Haha 3
  11. Ludvig is correct, the two you have will make for a good start and it will take you quite a few games just to get a handle on them (I recommend easing in with Lilith first, she can play a very straight forward, killy game, but to really shine I think you need to use her as board control instead of a hammer.  It is a good lesson for the game as a whole).

    Among other masters, you have some good models for Lucius, that could also be transferred into Guild, if you wanted (graves  and tannen).  Rougarou are decent too.  I personally just prefer Lucius to Lynch, so that's my bias.

    • Thanks 1
  12. On 10/6/2017 at 1:32 PM, Gnomezilla said:

    Why not infiltrate better guardsmen like Queeg and the investigator into a pounce faction oh god what have I done.

    Mainly because I do not own Queeg or the investigator at this point.  

    That said, some long range shooting is pretty nice to have in NB.  Nobody is expecting it.

  13. I haven't played a ton with dreamer, but I feel like you are giving up too much synergy by going out of theme.  Dreamer gives benefits to (and gets benefits from) nightmares.  Teddy fits this, but tots and the baby do not.  If you have the models, Insideous Madness would seem like a better fit for a scheme runner.  Terror tots are good schemers, but don't get anything extra from Dreamer.

  14. On 9/6/2017 at 2:02 PM, Azkral said:

    I think a bad timed Black Joker is always worse than losing a key model.

    So much this.  I had plus flips on a horror duel.  First card would have passed, but the second was the black joker.  Lilith paralyzed on her first AP.  Not the only mistake I made that game, but it nicely wiped away any chance I had of snatching victory from the jaws of defeat.

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