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Steamtastic Vagabond

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Posts posted by Steamtastic Vagabond

  1. On 6/23/2019 at 4:54 PM, Ebb said:

    Triggered Immuto: The character chooses one of her Manifested Powers, an Immuto, and a suit. The chosen Manifested Power gains a Trigger for that suit with the Immuto's effect, without changing  the TN of the Manifested Power.

    The Triggered Immuto Talent (step 1 and step 7 of the Mage Pursuit) confused me at first, because it seemed fairly useless stacked up against the last paragraph of New Manifestation

    New Manifestation: ...Alternatively the character may add a single Immuto to one of her existing Manifested Power spells, without changing the TN of the manifested Power.

    It took a while for me to notice the difference in wording, so I thought I'd mention it here in case anyone else had missed it. Triggered Immuto can be applied to Any Manifested Power, Including the unique ones offered by other Pursuits, that can lead to all sorts of fun and interesting interactions.

    A tad off topic, but triggered immutability also great if you need more control over a certain spell “such as more or less damage” and can reliably hit a trigger.

  2. I believe how it was intended was for a destiny step to be completed each session. The reason being to limit how powerful the Fates get by the end of the game. So personally I wouldn’t recommend leveling up at the end of an episode but really just do whatever you want.

  3. Specialized Skill allows a Fated to attach a suit to a skill adding that suit to any duel total making it possible to have two suits on one flip. Cheating fate just completely ignores the original card as if it was never even there, so no they wouldn’t stack. I believe soul stones can also be used to add suits to duel totals and some pursuits remove suit requirements from certain spells making it much easier to cast and get these triggers.

  4. I see the destiny steps as being a thing that Fate dictates will happen. No matter what happens this things will happen and that’s how it should be written. But as a Fatemaster, I incorporate ways to deny Fate what it was promised to make things a bit more interesting for the player. Mechanically nothing changes asking as long as SOMETHING happens.

  5. 56 minutes ago, Adran said:

    I believe the Penny Dreadful -"fire in the sky" is all set on Earth. The kamis gate world wide campaign was largely set on earth. So, yes you can totally have players on earth.

    I can't remember what the changes to magic were, but there were some. They weren't huge.

     

     

     

     

    Just [-] to all spellcasting.

  6. 8 hours ago, Kurtadam said:

    Master level play book sounds exciting too but I really would like to dig through the Neverborn book. Hope that it is in the works.

    From what I understand, the Neverborn book was planned to be next with the master level book scrapped in favour of a Ten Thunders book. 

  7. 1 hour ago, Ebb said:

    Sorry if this has already been addressed but I couldn't find an answer anywhere. Regarding the Academic Pursuit Talent "Erudition"

    It reads: This character may add her Intellect Aspect to the final duel total of every non-Magical Skill that is associated with a Mental Aspect.

    My question is if this works on top of Skills which already use the Intellect (such as History, or Long Arms) effectively doubling the characters Intellect Aspect?

    I don’t believe it stacks, it just lets you use your intelligence to Do something being smart would not normally allow, such as flaunting your college degree to somehow intimidate someone.

  8. 4 hours ago, Adran said:

    I wouldn't think that refining an empty stone would get you active dust.

    And how are you planning on attaching the stone if not as the head? I can't think of an easy alternative that would allow you to fire the arrow with any great force or accuracy.

    You are right that it doesn't need to be the killing shot, but if its not you suffer a huge chance of losing the  highly expensive arrow in a not dead foe.

    You also have the issue that narrow points are good at penetrating, but at the risk of coming out the other side of your target (depending on bow strength) where are wider heads are much more likely to get stuck in a body, but are going to be stopped by armour much more.

     

    Soul stone as the nock maybe?

  9.  

    Heart of the West

     

    A sheriff’s badge once owned by Catherine Evelyn, a lawmaker inspired by legends of gunslingers and lawmakers of the American West. The 6 pointed badge is covered in thick layers of text, but any part individually read can tell the legends of the American West such as that of Wyatt Earp.

    Magia: Elemental Projectile,

    Immuto: Focus Object (Western Style Revolver (-1)) [Locked], Fire, Wind, Light

    Special: The Heart of the West is a grimoire that wrote itself over Catherine Evelyns’s sheriff badge. The grimoire will only attune itself to a mage that could reasonably be described as an officer of the law. An officer of the law could be a Guild Guard, Death Marshal, Witch Hunter, or an ordinary police officer to name a few. Additionally the lawmaker must be wearing the badge to attune to the Grimoire.

    Using the Heart of the West’s Elemental Projectile uses the Pistol skill instead of Sorcery, additionally using the spell expends a round of ammunition from the pistol that the spell is fired from.

    Finally, the Heart of the West ignores the penalty to spellcasting on Earth if it is used anywhere in the American West.

    “I hate rude behaviour in a man, I won’t tolerate it.”

    Frankenstein’s Lab Notes

     

    An original copy of Mary Shelly’s Frankenstein, all throughout are notes written over the pages that are exceedingly difficult to read, and even harder to understand. The back of the book is signed Victor Frankenstein, whether it’s an authentic signature remains to be seen.

    Magia: Raise Undead, Berserk Fury,

    Immuto: Decreased Damage, Promethean Genus (+2),

    Special: In Frankenstein, Victor could surely be seen as a Resurrectionist, but his processes didn’t result in a zombie, but instead new life. The following changes are applied to Raise Undead.

    -          The resurrected corpse does not gain the Undead Characteristic and instead keeps the Living Characteristic.

    -          The resurrected character is considered to be a Promethean for the purposes of the Promethean Genus Immuto.

    -          The Promethean’s Mental Aspects are all reduced to -3 and Charm is reduced to -4.

    -          The Promethean is capable of learning and may increase his Intelligence, Cunning, or Tenacity by 1 point each week until they reach 0. Once at 0, these Aspects can only improve in same way as other Fatemaster Characters (or Fated should that ever happen).

           Prometheans last indefinitely but are not bound to the spell caster.

    -          Prometheans are were never previously living and do not have any memories of their past life.

    “It’s Alive!!!”

     

    • Like 1
  10. 3 hours ago, Mike Wallace said:

    Specifically, I've drawn inspiration from The Dresden Files novels (which I guess draws inspiration from the Buffy the Vampire Slayer TV Series), the video games BloodSilverload, and Darkwatch, the comic book character Jonah Hex, the works of HP Lovecraft, any kind of Steampunk, and my own imagination which is really weird.  

    Also there's the Deadlands RPG, but no one seems to bring it up so I'm not sure if it's taboo to mention it on the Wyrd Forums. :T 

    Realistically, you could just tweak Deadlands a little bit and have it be a prequel to Through the Breach. Or you could transplant Through the Breach into Deadlands and just use soulstone as Ghost Rock.

    I think no one talks about it because of how similar the settings seem to be, but no one wants be the guy who addresses that minor elephant.

  11. Play some epic western music, I’ll put a link to a good one for building tension. But then, break the rules of the game and cut the deck in half and take half of it for yourself and draw 3-5 cards. Instead of dueling against an enemy’s rank, duel as if it were a game of M2E. When I did this, the tension was high because the players have never seen me do anything like this before, so they didn’t know what was coming.

    Hope any of this helps.

     

    • Like 2
  12. Maybe I should rephrase, I’m not looking for general places to find inspiration, I’m looking to see what specifically others are using as inspiration. I’m not looking for radio shows, I’m looking for “This Radio Show”

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