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Xavian and Deathgrip

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Posts posted by Xavian and Deathgrip

  1. To be fair, programming is outside of Wyrd's wheelhouse, a licensed game by a dedicated developer would probably be a better outcome. 

    That would need a company to show interest in buying the rights however, and since it isn't that big of a franchise, and indie devs like making their own dreams, this is highly unlikely. 

    I personally believe that Malifaux has the strength of aesthetic to pull in an audience beyond fans of the IP (the Shadowrun Returns series did this for example), but I still hate how much of a pipe dream this is, I would love a Malifaux game. 

    • Agree 1
  2. I would like to see either a rougue-like where you either have access to eight units from each faction (plus player leader) and survive day to day. Units level up on kill or gaining VP, emphasizing the strategies and schemes from permadeath discouraging going full in on combat. I would feel like keeping it to the original 5 factions may be best, both for workload as well as the O5 having the most coherent aesthetics and gameplans.

    The bigger question is how to include a 'cheat fate' mechanic both for its importance to the source and ability to use both of Malifaux's taglines ("cheat fate or lose you soul" and "Bad Things Happen") for marketing purposes. As well as including soulstones. Although the concept of resources that you can use in a replenishable manner in combat being an important currency is an interesting one with a lot of interesting design space.

    Of course, you could also do a more story focused game, but Malifaux's factions pose an obvious problem. You could have multiple campaigns (a lot of work), or characters from factions joining up (which is difficult and would need a lot of characters. 

  3. On 4/18/2018 at 10:38 PM, Rathnard said:

    Not that I know of - the only info we have on the Kimon is a sentence or two pretty much confirming that they'll be an Allegiance in TOS. The closest you can probably get to pics is by looking at the Oni found in Malifaux. I like to think that Ohaguro Bettari, the Obsidian Oni, Yokai and Jorogumo in particular would inform the design of the Allegiance as a whole. :) 

    Events from the Obsidian Gate event also suggest that their forces will contain Arabian Djinn, Hindu Asura and Chinese Yoagai, and hopefully even some European demons. Albeit I must admit that I cannot confirm the last.  

    Banasuva also seems to be one of such creatures. 

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  4. This is primarily out of curiosity, I have been wanting to try out the Through the Breach system for a bit but have nonetheless picked up on a few things about character creation. 

    First is that is seems that characters receive two class skills and one generic skill at game start, as well as stats that equal (2) due to both mind and body cards having a total of zero. Characters then alternate generic skills with class skills.  Yet some of the characters have differing numerical totals, two have stats above 4 (which I thought was impossible?), Kimber seems to lack a generic stat, and I frankly have no idea how a character receives a trigger, just random questions basically. 

    Also what are the two class skills the alchemist receives, the other characters are obvious, but I can't figure her's out. 

     

    edit: So I had a bit more of a look, and it seems that you gain a trigger when a skill reaches level 3, but can only gain skills like this once per level, or you can sacrifice a generic skill for a trigger in a skill you have at least 3. 

    So that would mean that the chemist's class skills were the flaming bottles doctor trigger and the flask of formaldehyde?

    Edit 2: No wait, the chemist's skill is why she has so many infect triggers yes? Still, why do some characters have no triggers at level 3 while other do?

  5. Question is exactly what the title says, in the current game there are more than just Japanese creatures that are posing a challenge, with creatures from other mythologies making appearances. My question is whether Kimon is going to be comprised solely of Oni, or if western Demons, assorted mythological creatures, as well as Indian, Korean, or Chinese spirits will also make appearances. 

  6. 2 hours ago, Mason said:

    It will show up in Act II.

    Characters can gain it in Act I, but they won't actually advance in it until Act II, due to the way that advancement in the worldwide campaign works.

    I've adjusted the Act I file to remove the incorrect page reference. Apologies for the confusion.

    Thanks, that answers things. 

  7. 2 hours ago, Mason said:

    That Pursuit is called the Infiltrator. It can be found in Into the Steam.

    Yeah, I should have seen that response coming. I did not properly articulate the concept I was describing. I was meaning along the lines of a very generic pursuit, like the one's in the core book, based around social situations and being good at cunning to complete an intelligence/academic charm/performer triad for social pursuits. Should have just said that.

    Also, I feel like 'Agitator' would be a better name than Propagandist. Different conotations come with the word. One suggests someone whose entire purpose is to rile people up and will them with strong emotions, the other suggests someone who "interprets" facts and distributes them through a network. 

  8. So this is basically the agitator class then? Definitely seems very interesting. Albeit is means that the investigator and face  (cunning, talks their way out of things, acts like they belong. etc.) pursuits that I feel are missing from the game will not appear for a while, NB book will likely contain much more specific classes like those form under quarantine. 

  9. So it is basically a fixer class? A class that has you begin the game knowing people who are important who can help you rather than having to forge these relationships through gameplay. This feels like something that will be very GM dependent on how interesting it is, a bad FM will have this class feel very mechanical while a good one will make it feel like you are playing the powerful connected character. 

    Interested to see  how this plays out.

  10. 12 minutes ago, Inefficiency_Expert said:

    I'm really hoping that a Guild book means we'll be getting a Reporter pursuit. 

    I need to torment my group with Skip Gingerly, cub reporter, wide eyed and red haired crusader for "truth".

     

    More likely a reporter will be placed with other investigative characters in a sort of investigator class. Along with a cunning/face pursuit it is one of the two pursuits the game needs to add. 

     

    3 hours ago, Mason said:

    There are a few useful Talents in there for non-firearm weapons, but overall, not really.

    I've got the bow-type-stuff slotted in for the distant Ten Thunders book.

    How about players who want to dedicate themselves to heavy guns?

    Also, 10T book? Is that replacing the Avatar/high level play book, or is it going to come after it? Especially since I thought the avatar thing had been acknowledged as a sort of failed gimmick. 

  11. 1 minute ago, RustAndTheCity said:

    Has anyone said what it will mean for the winner? Will we see a new alt lady J? A nightmare lady J crew box?

    The winner doesn't die. Nicodem is going to be dead in lore. 

    Admitedly though I am annoyed at the fact that the thunders had to be involved in this, why couldn't Nico and J just find and kill each other the old fashioned way? The thunders never seem to lose and manage to manipulate everyone like puppets and its kinda annoying to me. 

  12. Oh, I didn't realize that delivering the children to the neverborn was something that came from a Wyrd chronicles, I had thought you had come up with it yourself. With that in mind, you may want to focus on when the "debt" occurred, whether Cooper formed the carnival in response to the whole event, or if it was already in existence and simply became murderous later on. I would maybe suggest that the carnival existed before everything went wrong, perhaps in a different area of Malifaux. Maybe Cooper had some Nephilem or other neverborn in a sort of freak-show with the other performers, and the enraged neverborn tried to avenge themselves by kidnapping someone close to him. A child or lover definitely works. 

    Some of the criticism stems from how I dislike how the nephilim often seem to be portrayed as being "always chaotic evil" in a sense, which is not on you. 

  13. Not trying to be overly critical, but while the story goes really, really well for the first few acts, I feel like the reveal at the end doesn't really live up to everything we have seen so far. Here is a man who has an entire caravan of freaks and horrors, and  who controls the minds of his audience, forcing them to watch entranced as he murders people live on stage and then steals their children from right in front of their eyes. 

    The reason? His child has kidnapped by neverborn and he has been desperately trying to get her back. 

    It's not a bad motivation, but it doesn't fit the scale or the needlessly grotesque performance, why would be go through all the trouble to form a group of carny's and learn mind control magic when he could simply kidnap children? It also doesn't explain why he murders people live on stage. 

    A dark pact is certainly the right way to go with this story, but I don't think this one really fits. I am genuinely am sorry to write this, you put a lot of hard work into it, and I am definitely impressed. 

  14. The false leads feel a bit obvious. The other leads are vague, while the others are obvious. Perhaps on a small margin of failure they hear the obvious false lead (they give large and concise information rather than cryptic clues that must be pieced together), while in larger margin of error you hear something more plausibly strange, like how the disappearances only occur on a weekly basis, or how the weather is acting off, or how some bodies have been found eaten by animals that don't live in this part of Malifaux. Another option would be giving the players concise information on a large margin of success. 

    Still, great job so far.

    • Thanks 1
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