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McCabe

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Posts posted by McCabe

  1. Good Games Cannington presents Malifaux Masters 2023!! MM2023 is an 8 person invitational event held in Nov/Dec 2023.
     
    Over the year there will be 3 qualifying events where first and second placings will receive an invitation to the finals event. If a player would be awarded a second invitation, it will be awarded via count back for that event.
     
    The final 2 tickets will be wild card invitations which will be awarded to players for other contributions to the Malifaux community, which could be painting, sportsmanship, community building ect.
     
    For more details and to follow along, join the facebook community group page here: https://www.facebook.com/groups/493269099438639/
     
  2. The Perth Malifaux Masters is an invitational qualifier event to be held December of this year.
    The event will be an 8 person 3 round, single masters 50 soulstone event using the gaining grounds 2 pack.
    Over the year there will be 3 qualifying events where first and second placings will receive an invitation to the event. If a player would be awarded a second invitation, it will be awarded via count back.
    The final 2 tickets will be wild card invitations which will be awarded for other contributions to the Malifaux community, which could be painting, sportsmanship ect.
     
    Join the facebook event here: https://fb.me/e/4oWQGAarA
  3. Hey Wyrdos!!

    In order to properly welcome in the new Explorers Society I am hosting an explorers themed tournament at Good Games Canningto in Perth Western Australia! A fun themed event which will have plenty of unique twists and introduce the new rules and background of the true adventurers of Malifaux.

    The event will be a 42 stone event because I am sure plenty of people will be breaking out their new explorers pieces. 

    Hosting the event 6 weeks from posting to ensure we can get some of the new explorers sets on the table!

    10-5pm - April 3rd 

    See you there

    • Like 1
  4. 1 minute ago, McCabe said:

    This one felt like it was gain from reading the rulebook. 

    Some conditions have a value.. if a model with such a condition "gains another instance of that same condition" the value is added... 

    It doesn't say "would gain". 

    To me this one is not ambiguous and you definitely count as gaining a stackable condition even when you already had that condition. 

    • Agree 3
  5. The counter is you need to alpha his crew harder than you do most other masters.  If you're speaking competitively its on you to appreciate hamelin is weaker in the earlier game and much too strong if you allow him to reach later turns with his substantive force. You must win the attrition game early. 

    • Agree 3
  6. I was just indicating that these posts are alot more credible when you've appreciated not only the power but the limitations of these pieces. In substance and In particular here, you said nothing of the incremental nature of blight, it is much weaker early game and then to balance that it is exceptional late game. Without this context sure, 7 damage for 1 ap is excessive, but its meaningless when you're not factoring the investment that takes into it.  

    • Agree 2
  7. This is a classic example of everything being assessed from the perspective of the hamelin player playing perfectly and the opponent being a numpty. Its incredibly resource intensive to have happen those extreme end scenarios you've spoken about. Like when you say the model suffers 7 damage, yes but how many sub-par ap were used to reach that number, where were your resources spent that allowed that to happen. It's what turn 3 when this is possible on a consistent basis, you've had 3 turns to mitigate this stack on that particular model and manage the bleeding disease models. 

    Any master in the game sounds broken on paper when you don't consider its limitations equally. 

    • Agree 8
    • Respectfully Disagree 1
  8. Hey Perth Malifaux Fans

    The Annual Wyrd Christmas will be the 19th of December at Good Games Cannington running from 10am till 5pm (perhaps 6pm, currently twisting some arms). 

    An absolute smash hit and fan favourite last year with heaps of prizes and a big turn out so join in again for another holiday round out. 

    Details to be formalised

    Join the FB event: https://fb.me/e/cmGVgbyEn

    Your Henchman - Matt

  9. So can I confirm for those international customers like us here in Australia regarding the prohibitive cost in postage by placing orders individually. Will we recieve multiple of these for those in group orders? Even if not in $100 increments it would be really nice if there were some way you could facilitate at least a few. Individual orders can mean a 50% increase in the cost just on postage alone. Last year our local group order was about 1000usd but with people having to order individually to get this fantastic model it means lots of other people won't be able to order at all. 

     

  10. Australia is suffering through a national disaster with the fires destroying lives and homes with the situation only getting worse. I'm running this event on the 25th of January with all profits going toward the Redcross Disaster relief. https://www.redcross.org.au/campaigns/disaster-relief-and-recovery-donate

    The event can be found on facebook here: https://www.facebook.com/events/780491222434299/

    Please come along and support the cause.

  11. 3 minutes ago, whodares said:

    I'm from Belgium, so that's Europe. Thanks for the offer, but we're not gonna pay customs and shipping from the US just for a couple of card packs. The extra costs will outstrip the pack cost :P

     

     

    While I agree with you on this, even something as small as the card packs have been sold out. It's not just for a month or 2, it's already 4 months (and counting). There doesn't seem to be any sign of actual product, besides the announced new releases per month, that's being delivered. A niche game like this might have problems, but not getting the actual playing cards is rather ... special.

     

    I am not aware of the ongoing stock issues with cards in your jurisdiction - but I'm in Australia - a country that is notoriously slow to stock and we have had surplus card packs since the second wave which was many weeks ago now and as far as I can tell as a Henchman running events here we have as much M3E interest as anywhere else. You must have a very unique card stocking issue in Europe. My guess is the second wave, despite being 3 times larger iirc was still insufficient to cover demand in the UK? In that case the reception was underestimated again - but this would obviously have been well in excess of the first batch - which in that case brings us back to point one - it WAS a niche game, but transition out of this would require enormous internal structural overhaul... these are all problems i agree but they're problems cause by hugely positive reception. Honestly the alternative was that M3E was released as a sub-par game - in the long term this will all be worth it.

  12. I find it painful only because A- the game is incredible B- people LOVE the new sculpts are awesome and C - the reception and uptake has sky rocketed. I refresh the upcoming page daily and harrass my LGS for shipping updates. While these teething issues are a hastle its on the back of an amazing game, company and asthetic (minis, fluff ect) I am sure Wyrd are painfully aware of this predicament but at the end of the day release is sluggish because its overwhelming success. You cannot blame a small company from not ??tripling?? an investment on the back of a hope it would do well - breathe, let them catch up - all will be well - and stick it out because lets face it, you'll be back anyway...

  13. 3 hours ago, Maniacal_cackle said:

    I agree somewhat, but Serena cannot remove enemy conditions IIRC. That can be a critical distinction.

    Yeah but at that point the condition removal is so inefficient. Its 1 ap, for one conditon on a 2 cost upgrade, with opposed duals so no guarantee. I get that enemy conditions can hurt but the upgrade is painfully inefficient - situations which make this upgrade valuable exist but they are incredibly specific for example if you know you're fighting a fire golem. You're in a much better place teching to manage the effect of most conditions rather than trying to strip single enemy conditions with AP - Further if you're putting it on a garbage minion how are you getting close enough to effectually do this without being deleted due to the obvious intent of the piece - if the condition is so signficant that you take this piece then its obviously going to be a priority for your opponent. 

    It just isn't a good upgrade.

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