Jump to content

athelu

Vote Enabled
  • Posts

    58
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by athelu

  1. Had this come up yesterday. A model has Shielded +2 and Armor +1. The order of use is important because shielded can reduce damage to 0 where armor cannot. We could not find anywhere where it was spelled out - as all damage reduction happens at the same time. We house ruled to do what ever is most beneficial to the defender (use armor, then shielded).

  2. Played my first game yesterday. the Cards are indeed nice - and you can use dry erase markers on them. Only gripe is the dry erase actually comes off of them a little TOO easy if you are handling the cards.

    I have been unable to find travel deck boxes for tarot cards though (outside of europe), so that kind of stinks.

  3. I have been running him since he came out as my only Master, just to try to get used to him.

    Zipp himself makes a pretty good assassin (attacks against opponents HT)
    These same attacks can move models up to 5", so can get pesky models off objectives or out of the way
    He can also give some models a movement boost (CA push for 8")
    Excellent DF/WP trigger to try and keep him safe
    i have tried both of his limited upgrades, really only choosing one over the other depending on what faction I am facing.

    Like all crews, the models he sells with work pretty well with him, but i do not see any of them as Auto-includes. You will want 1 or 2 Sky Pirate models just to reap the free upgrades they can get from Zipp, unless you feel you have to run something different.

    First Mate is great at taking down opponent scheme markers. This can really help against all of the newest Masters. You could run schemes with him too, but Merris is a better option.

    All of my gremlin lists tend to start with a Taxidermist and 3 stuffed piglets. Strategies are the only things that would keep them off the table.

     

  4. @iamfanboy it looks like you are going straight from the base color, to a wash of nuln oil (or some other black), is that correct? I would recommend trying a three color scheme; where every color is made up of three different colors. This would be a deep shadow, then the mid tone - this is the actual color you want the area to be, then a highlight. You can then use a wash to knit the three layers together. This will make the colors more dramatic. Just some food for thought -- what you have already done works great for tabletop.

  5. 2 hours ago, kalmondo said:

    The smoke on Zip looks amazing! How did you do that?

    Thanks for the compliments. I actually wrote an article for the golden d6 web magazine (www.gd6mag.com) issue #11 on how I painted this crew. This was my first time painting flame and smoke.

×
×
  • Create New...

Important Information