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hydranixx

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Posts posted by hydranixx

  1. 18 hours ago, Vorschlag said:

    Which Master do you have more experience with? (if any)
    Have schemes and strats been announced?
    Do you know which factions or masters you're likely to face?

    The more information you can provide the more valuable feedback people can provide.

    Usually you want to build for the strats and schemes - set lists are great for learning but arent particularly well suited to Malifaux.
    I'd say build for flexibility. 

     

    Yeah, I feel that. I'm so heavily biased towards "net lists" with my background in 40k. I'm coming to realise that trying to get that 'one list' that is capable in all circumstances, actually hinders more than helps in Malifaux.

    I'll go out on a limb here; judging by your picture, you're either the henchman organising the event itself, or his twin. So you probably know more about the schemes and strategies that I do :P. Armed with such knowledge, perhaps you can divulge some clues as to what to build towards? I kid..

    I'm not too sure about factions or masters to expect, though I think there's a Sonnia Criid player, right? I hear she's generally pretty good vs Arcanists. *nervous twitching*

     

    18 hours ago, BFOmega said:

    Mei with IE, Claws, and Arcane Reservoir, emberling, Fire Gamin, 2 Railworkers, and Kang with IE and Hard Worker. Gives you a 6SS cache to keep Mei and Kang alive with, and the extra card a turn is a lot more valuable than it seems. Also, IE on Mei could be replaced with Vapormancy if facing a shooty/casty team, the free Vent Steam actions are rude as hell. I know from experience that it completely wrecks a Seamus crew.

    I'm not sure how much you've played her, but don't underestimate Mei's Vent Steam action, it can completely destroy shooting/casting focused crews.

    It would be nice to have a faster construct in there, but you gotta work with what you have. As an aside, the Ramos box (The M&SU) would be your best pickup as a next purchase by far.

    Cheers for the help man. I quite like the list you've come up with, actually, so if I manage to have all of that painted in time, I could be running something very similar. I've had 0 play time with her, and clearly haven't given enough thought to ss cache or upgrades outside of Claws & IE.

    (I'm stuck in the "target saturation mindset", where every time I think "I should get an upgrade or add to the cache", I think to myself, "well, I could instead get another model to interact with and saturate the opponent's firing lanes/board presence." Too many years playing Dark Eldar :P)

    I'm kinda trying to stay away from Joss & Howard, at least for as long as I can. I feel like once I play them, I'll never stop (they seem to be in almost every list). I like seeing variety.

    You're right though, Kang seems dope. Between his taunt, buffs and superb late game heal, I think I'm sold. Definitely good advice if I decide to roll with Mei, so thanks for that bro.

     

    11 hours ago, bertmac said:

    I'd add arcane resevoir for Kaeris with the last two stones.

     

    You know, it hadn't really occurred to me how valuable reservoir is for her. Definitely worth considering. I'm conscious that I might be too light on SS or upgrades though.

    I read everywhere that Firestarter with IE is just too good to pass up. So I'm considering dropping a Fire Gamin or Rail Worker to afford both the reservoir and energies. With the 2-3 extra points, I could also maintain a bigger ss cache or include Eternal Flame... You're a fairly experienced Kaeris player; do you think it'd be worth doing?

  2. Hey lads and ladies,

    Wondering if I might borrow (steal) some experience/advice for list building for an entry level event I'm attending soon. Its focused on newer players; in fact, only newer players can enter. So, I might even stand a chance of winning some games. ^_^

    All I'll have to work with are the Kaeris & Mei Feng boxes and a single Gunsmith. I was tempted to acquire a Rail Golem for this, but... it seems cruel in a 35ss event with only inexperienced players (myself included :lol:) to show up with that.

    Firstly, a generic burny list:

    Kaeris w/ Purifying Flame
    The Firestarter
    Gunsmith
    2 Rail Workers
    2 Fire Gamin

    [The last 2 ss are to be spent on either Imbued Energies on The Firestarter, the Eternal Flame, or extra ss for Kaeris. If anyone has any recommendations on these, please let me know.]

    Secondly, a construct spam list:

    Mei Feng w/ 1ss, Seismic Claws, Imbued Energies
    Emberling
    3 Rail Workers
    3 Fire Gamin

    Kaeris' list seeks to be somewhat balanced, with good mobility, good ranged damage (I hope?) and some melee support mixed in. There's enough synergy with the Rail Workers and the burning to justify their inclusion. I think. Mei's list is designed to kinda just clog up the board with armour +1 models and/or scheme markers, and then slingshot Mei herself wherever she needs to go. She should be pretty strong in this low points level format.

  3. On 6/5/2016 at 6:25 AM, Griffin839 said:

    Another fun thing to do is take the list above and sub out the Rail Golem for 3 more fire gamin so you have kaeris, the firestarter, 2 gunsmiths, 6 gamin and the eternal flame. Its a lot of shooting and a lot of fire and the eternal flame will kill 1 or 2 models a game with its expunge ability.

    Thanks for that.. you've given me a lot to think about. I've gotten a lot of mileage of out my 3 ember demons so far, so I could totally get hyped playing another 2-3 haha.

    The Rail Golem is very popular as well, with good reason, so both lists look dope, and I think I'll be running some variation of either one when I acquire some more Arcanists.

  4. On 5/31/2016 at 2:06 AM, OldMetalShip said:

    Since the errata on Metal Gamin, I've only summoned Fire Gamin in regular games. Best Wk, Df, and Ca of the 4 summonable units with a defensive trigger to boot(not that it goes off often). So you may end up wanting an additional box of Fire Gamin if you hire any or if your opponent doesn't kill any.

    Does anyone actually use so many in their lists that they have none left to summon after hiring, though? I've struggled to find any lists that include 2-3 Fire Gamin.

    But yeah, I'd summon them over the other choices almost without exception. Their Wk stat alone makes them a more attractive option for covering most schemes and they have some modest ranged damage too.

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