Azkral
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Posts posted by Azkral
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Hi!
Finally, ashes and dust cannot take gathering Intel and Shed Blood conditions? Is there any faq or errata I have not seen?
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2 hours ago, Fixxer said:
I do see the issue here, but its like any other wave 4 Master.
Zipp is so mobile, it can be difficult to handle. The common consensus coming from the players that use these masters is that theyre very card and suit dependent. If you take away a few cards in their hand and make them use SS early, they will struggle late game. Not sure how much this helps, but generally that is the case.
Basically, if you know you are facing a wave 4 master, you will need a discard mechanic present. If these crews dont have their suits or SS left they will lack resources that put them over the top. We Malifaux players have a tendency to want to kill everything, sometimes resource drain is more important.
Very interesting. What discard mechanics do we have in neverborn? Stitched?
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If he is playing The Dread Pirate Zipp, you cannot kill him directly, and have to deal with 3-4 bayou gremlins first.
Aeslin can protect Collodi of being thrown away, but she is just going to die first.
I suppose the best way to deal with him is take the Emissary and throw him changelings until he dies, but is terribly costly in resources. I have played against him with Titania and Jacob and both Masters died turn 2-3
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Ok. Thank you very much
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Hi!
When Vendetta and ours say model SS cost, is the mercenary tax included in the cost?
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I imagine the gremlin putting aside a mask crying : You cannot burn the dread pirate Zipp!
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Hi!
I have a question related to some Masters abilities. For example, Lynch Is better to burn out than fade away.
Question is: If you kill an enemy without the under the influence condition, with an attack that have an after damaging trigger to give under the influence condition, can you summon a depleted If the model dies within 6 of Lynch/hungering darkness?
Upgrade text:
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Now that a beckoner costs 6, and can become Fae with Royal Indignation, I think it's worth to give her a try.
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10 minutes ago, thatlatinspeakingguy said:
This sentence tells you nothing about triggers timing. Take a look at page 32 of big rulebook:
"After damaging: These effects happen after Step 5 and only if the target suffers 1 or more damage from the Action. These effects are resolved before the damaged model is removed if it was killed by the damage."
Ok, I didn t found that before.
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On 14/1/2018 at 3:46 PM, thatlatinspeakingguy said:
"after damaging" happens before the model is removed from play.
Core Book:
"When a number of points of damage is taken by a model, it reduces its current Wounds by that amount. If the model is reduced to 0 or fewer Wounds it is immediately removed from the game as killed."
So after damaging triggers dont activate, as far as I understand.
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I still have to try the rider, but it seems very good now with that cost.
Teddy needs a 0 cost upgrade to be a puppet.
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Hungering darkness gives 10 extra points in Ours.
We can use Gupps/Tots to run and remove enemy strategy markers.
In ply for information, we have some imposible to wound and hard to wound models.
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Nice report and very easy to follow.
I think the trigger says after damaging, so the model dies without being pushed.
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I thinking to try a trapper with the Emissary. Using titania's conflux, you can get two changelings in the first turn near the trapper.
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On 9/1/2018 at 8:17 AM, Freman said:
I am going to paint one of my Mature Nephilm like Goliath from the Gargoyles show.
I already did that.
Remember Lelu and lilitu are not living.
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I would add waldgeist to the list. They can put multiple forests in the field and hace good armor.
I almost always include a black Blood shaman to heal and put damage that cannot be avoided.
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I always prefer taking a Cyclops instead of Rougarou, because I like lists that can spread out and not depend on combos. It's the same reason I don't like the barbaros combo, but that's just muy playstyle.
I haven' t tried sorrows but I like Insidious Madnesses with her.
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You can always add Tuco, he has From the shadows ability built in.
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Insidious Madnesses good scheme runners with Wp debuffs
doppelganger She copies actions from other models
I
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Hi!
This ability has the following wording: when in a duel with an enemy Leader, this model may add one suit of its choice to its final duel total when declaring triggers...
If you have a Target number with a suit requirement, can you use this ability to obtain the suit you need? Or you fail before declaring triggers?
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Remember that, ir your enemy is in the drinking contest aura, it has to make the Wp duel even if it wants to focus.
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I think the problem with Pact with the Grave Spirit is that Royal Indignation is awesome.
Edit. And also that Audience with the Queen is non-leader only.
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38 minutes ago, Nikodemus said:
Don't have the cards but Pandora summons off of models with a condition on them? And Tannen's attack gives out a condition that lasts until target's next activation? And it's against wp. Sure sounds like potential.
And he is a woe.
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On 21/9/2017 at 10:57 PM, Somnicide said:
It's malifaux, so my guess is another tyrant, like despair, or death.
Fortune is a Tyrant that hasn't appeared yet. Fate and fortune are very closely related.
Ashes and Dust GG2018
in Malifaux Rules Discussion
Posted
Ok thank you. I just heard un a tournament that he could get strategy conditions. We played it wrong.