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Posts posted by Fictor
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Hi!
For metalics airbrush + brush Model Air: Rust 71.069 + Gun Metal 71.072 + Aluminium 71.062
Skin brush Model Air: Skintone 71.076 + a lot of shadows and lights
In dark parts: Mineral Spirits + Oil color Rembrandt Vandyke Brown 403
Rusty metal parts: Vallejo Pigments Dark Red Ochre 73107
And a little amount of colors for a small details ^^'
Hope this help!!!
Kind rewards =)
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Hi guys!
New crew painter in a record time, enjoy and comment for geting better!!!
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M Negation: After damaging, the target gains the following Condition for the rest of the game, "Negated: This model loses all non-Station Characteristics."
What it does exactly? I know that delte the Peon, Minion, Enforcer, Henchman, Master, Undead, Construct...
But it means a Master can't use SS because isn't a Master?
To be clear I need to understand this well
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A little trick, take a Raptor and hit your non-beast model whit a tome for the trigger to condition: transform into beast for the rest of the game =)
Now you can have a Howard beast for reactivate or something like that xD
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So... we can attack another time searching explosions for dmg other models xD
Thx a lot!
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Hi all!
A group of friends have a question and I will post it for try to close.
For example Rasputina have an action "December's Curse" with an trigger "Overpower" that says: "After damaging, immediately take this Action again against the same target. This Action may not declare Triggers."
All it's ok in most cases but, what happens when the miniature is dead before the Trigger?
For the sequence we can resolve the Trigger before remove the miniature, this is very important because Rasputina have explosions in her dmg and we can do more dmg to other miniatures with this Trigger.
Thx!
RustandtheCity's Malifaux Painting
in Miniature Showcase
Posted
So fuking nice!!! Best skin and blue fires ever