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Fictor

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Posts posted by Fictor

  1. Hi dudes!

    Reading the new upgrade i have a doubt:

    Audience Particiapation (2ss):

    Friendly Minion Showgirls Within :aura8 of this model gain the following Abilithy:

    Add An Extra Flourish: When this model Activates it gains the Focused +1 Condition

    ...

    So... it ONLY affect to Minion + Showgirls like Performer or counts for December Acolyte and Cassandra?

    Kind regards.

  2. Me too, cmon, tell me how can you go out LoS of 3 miniatures with range 18', and 3 Aps...

    There is no soft or hard cover against that, if the Roten see 0.1' of you she can lure with Ca7 with :+fate thx to Nico.

    The best options IMO about that is Warding Runes (but you only can have 2 models) or try to hit them first with Alpha strikes.

  3. Hi dudes!

    I'm thinking on options for draw card like in other factions like Nico and corpses, Phylip and Nany, Lust and Jacob...

    And the only thing that I can think is Myranda + IE, in the past Colette with the upgrade to draw card with :tome and a lot of chains of promts worked for me, but with the new errata it's dead.

    You know something like this? I mean a good draw engine, not situational draw habilithy like :tome on Rasputina trigger

  4. Ok, let's go, I'll pick Colette for deny Eliminate The Leadership

    • Colette [Cabaret (2) + Arcane Reservoir(2) + Seize Day (1) + 4ss on pool] = 7ss
    • Carlos Vasquez (9) [PP (1) + Stunt Double (0)] = 10ss
    • Myranda (8) [IE (1)] = 9ss
    • Howard (12) [IE (1)] = 13ss
    • Ice Dancer (6)
    • Union Miner (5)

    Our missions: Claim Jump for the Ice Dancer, and Dig Their Graves or Covert Breakthrough easy with PP on Carlos and summoned Doves from Colette, we have enough scheme markers with the Union Miner.

    I know we have a small crew, but can summon Doves to save that and with this configuration have a lot of targets for Prompt.

  5. After many games with Arcanist I can say Myranda is the best miniature that we have, not for himself or the Cerverus, the reason is, in this game we have two resources Aps and Cards, and IE give us four extra card in the moment that we need, it's so powerfull.

    The decision for play Hank is because he have virtually 4Aps, nimble + flurry, is fast and can hit when we want, and the enemy will lost a lot of Aps to kill him.

    • Like 1
  6. What do you think abaout this Crew? :

    • Sandeep: Commands, Seize the Day, Arcane Reservoir, 6ss Cache  (7)
    • Carlos Vasquez: Stunt Double, Practiced Production (11)
    • Myranda: Imbued Energies (9)
    • Howard Langston: Imbued Energies (13)
    • Silent One (6)
    • Arcane Effigy (4)
    • Malifaux Raptor (3)

    I love the Effigy, he can upgrade the attack of Sandeep, remove conditions and have good dmg when uses Beacon from Sandeep.

    The negative point of the list is that Howard will cost more ss than Carlos and we can't play about deny the Quick Murder scheme.

  7. Second test, 10-0 vs Asami Tanaka, Banasuva did all the job killing the Master and later he explodes for 4 dmg, is a beast.

    Things that doesn't convince me: Johan and Silent One are so slowly for me... Johan is so good but, sometimes he can't come at time for his wk4, same for Silent, but she can teleport with Sandeep's hability.

  8. On 9/4/2017 at 1:35 PM, mythicFOX said:

     

    • Sandeep: Commands, Seize the Day, Arcane Reservoir, 7ss Cache  (7)
    • Carlos Vasquez: Stunt Double, Practiced Production (11)
    • Myranda: Imbued Energies (9)
    • Johan: Imbued Energies (8)
    • Silent One (6)
    • Soulstone Miner  (6)
    • Malifaux Raptor  (3)

    Yesterday I tested your Crew with a little change, Ice dancer for Soulstone Miner.

    Vs Tara, with a really nasty final, 10-1 for Sandeep, it's a very hard Crew, only thing I don't like is use the upgrade to give :melee3 on Banasuba because although I engaged him with a lot of models, the rest of the game out Kudra to kill him and no draw :mask for teleport he can't move more.

    In the Crew can change Silent + Ice Dancer + 1ss of cache for Howard + IE, but we lost beacon hability out of Gamins and I'm not sure.

    What do you think?

  9. I'm agree with all except Poison Gaming, I play it with Ramos because Blade and Claw can swap the Gamin for Howard o Joss (Gaming is a beast) and works well in a poison crew oriented with Scorpius and performers or in marcus with Sh6 and posion trigger can do Sikomes and Canine remains can charge for 1Ap.

    I think the option to fill that slot is Cojo, it's teh worst beast of the game in mi opinion, never take it with Marcus in a conpetitive game, only for fun and for the miniature that I love.

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