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Posts posted by AK1979
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Austringers are also nice. They can support Justice with their shooting and push her outside combat
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On 20-4-2017 at 6:35 AM, Ludvig said:
Or take Francisco who comes with companion built it. 9ss to just move an executioner a few inches is a lot.
then again an executioner with df 7 turn 1 in enemy lines is quite fun and realistic in a Nelly crew
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Just bought them, but haven't tried them yet. But I want to try them in a Mcabe crew with Franc and executioner.
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Perdita with the brutal emissary can reliable obey opposing models; we have to start looking away from the obvious "shoot first sheme later" mindset.
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Journalist do help a lot though, I take at least on from now one in every crew.
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In a game some time ago (McAbe versus Lilith ) I mislead my opponent into believing I put FFM on the reactivated dog with lightsaber.
Instead I had put it on an empty dog and lured Lilith to make her teleport to the dog and let her kill it. 3vp for me
Good times
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with Mcabe I usually take a hound with a lightsaber , always funny. With reactivate from Mcabe and fast they can be in the deployment zone turn 1
Franc is always a good option as any opponent wants to remove him asap.
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Nelly and the reporters can give the FFM target some conditions that deal damage when the model activates. Excellent for denying FFM
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With McCabe I like a reactivated Guild hound with a saber.
A really cheap missile
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Also note that flight can not be used while being pushed, so if you put a wall in front of it , it will at least hinder it a lot.
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True you can not block the Yasunori, but you can block the other models, so it will have to jump in unsupported.
Franc might be a good option to have nearby , not many models can take that beating + we will lure the Yasunori to go after him
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Sonia + Child :
This allows you to put 2 flame walls up, with all those big footprints you can prevent him to access your models.
Add an emissary of your own and 1 austringer for easy pickings without LOS.
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Big Thanks
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I will give Queeg a try in a Lady J list next week we rolled head hunter
Lady J
Executioner
Judge
Brutal Emmisary
Queeg
all with some upgradean austringer
+ death marshallots of melee + flips
Just one question for Queeg his interact aura states it can be used once per turn. Does this mean once each model per turn or just once a turn no matter with model uses it?
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or just buy them (justice,sonia, perdita,...) right now eventually you will do it anyway trust me so why delay
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In Belgium it seems I'm the only one using Guild in tournaments, but I think they are very competitive. Still have to lose a game when playing Perdita.
Main problem is that other factions have more competitive masters and competitive options to build a list and differrent paly styles.
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Perdita for me; she has never failed me so far.
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In my group they really dislike me playing Perdita or Justice or Sonia so then i started playing Gremlins with Somers and Ophelia guess what masters they hate now
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If you add Fransceso to the party. She has a def of 7 and riposte suddenly looks a lot scarier.
So far I have not lost a game with LJ and she got killed only once (in 10 games) but still won the game.
She can be taken down but it requires a lot of attention. I always add "badge of office" if i suspect a killy master like Seamus or Lilith.
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Lady J and the Judge they make a lovely pair
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I can join a game now if you like but i can only play till 2.5 hours from now
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After lurking some time on the forum, I decided to register on the forum.
I'm Kristof, live in Belgium and started playing Malifaux some months ago. I play different wargames like warhammer(8th edition), 40k, Dystopian Wars,...
but now I don't feel like playing the other games any more... I blame you Malifaux
I took Guild as a faction because I love playing the good guys.
I have a painted up Justice and Sonia crew and recently got the Ortegas and some Guild Riflemen.My favorite master so far is Lady J, because she never lets me down and is a fantasic model. Recently she killed Lilith, her sister,Tuco, a tot and a Sherub in like 2 or 3 rounds .
Go Justice !!
Sonia + Brutal Emissary + Death Marshal
in The Guild
Posted
hmm adding hermanos on papa will give you the extra mobility that Sonia and the brutal needs.
Adding Abuela can also make the emmisary walk