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Ealdwulf

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  1. Well I have to say you guys have gotten me pretty stoked about these green little bastards! I'm especially looking forward to painting something that is drastically different from what I normally have collected in years past! They also appeal to my Florida upbringing :-p
  2. Such great responses - I'm far from your typical fan of Asian themed stuff, but the 10 Thunders look fantastic (visually). I'll probably start with Gremlins as they seem like a fun faction, and I'm not dead-set on winning all the time, I just want to have fun while playing.
  3. The more I think on it, the more I am leaning towards Gremlins. They seem fairly unique from a collection and painting standpoint - I would argue that Ten Thunders are as well. I'll likely slowly collect both with the Brew Master being a branching/unifying factor between that two. What gameplay style in another system would you equate the Gremlin Masters to? If that even makes sense to do such a comparison.
  4. Well - in the past I've been more of a shooty type guy, as I played Tau in 40k, Cygnar in WM, but Trollbloods in Hordes, which are the opposite of shooty. If I had to say what draws me most to a faction it's mostly lore and look, but I also want something to be fun of course. I guess if I had to pick a playstyle, it would be diverse. One thing I came to hate about Tau was that it was a one trick pony, and playing Empire in WHFB was nice because they were flexible. As one of you said, it's not like you can't collect other armies and the system apparently lets you mix and match, which is nice.
  5. Makes sense - that sounds somewhat like Warmachine, changing out Warcasters - but probably a bit more dramatic in this case?
  6. The descriptions are a good start on PullMyFinger, but some of them lack depth. I'm mostly curious about Gremlins, 10 Thunders, and Outcast, in that order.
  7. Either one would be fine. I'm pretty much unfamiliar with the system aside from the fact that it's skirmish based and card based. Pull my finger seemed to have more in-depth rules and what not, which doesn't help me as much so far. Though I am sure that will be very useful in the near future! Thanks for the response! EDIT: I see the faction general descriptions now! FANTASTIC
  8. So I'm just getting into Malifaux - I'm very new. And by new I mean I just discovered this game last week. I'm coming from a long history of Warhammer Fantasy/40k as well as Warmachine. I'm really intrigued by the small scale and flexibility of Malifaux. I understand the factions are a bit more "grey" than in the aforementioned game systems but I was curious if anyone could describe the different play-styles of each, or point me to a post that does so. I did a forum search and only found some fluff descriptions of the factions, not the play style. Thanks in advance!
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