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spikes

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Posts posted by spikes

  1. Hey all,

    We'll be having our first M3E 35SS Tourney on 31 August!

    Details as follows:

    Location - The Card Geeks @ 195 Pearl Hill Terrace

    Time - 1000-1630 hrs

    Format - 3 rounds Swiss
     

    Feel free to PM me if you have any queries. See you there!

  2. Hey all,

    We'll be welcoming M3E launch on 30th June! There'll be tables for Henchman Hardcore and Double Rush as free and easy demo games to catch up with M3E rules. Do come on down be it new players or returning ones! 

    Details as follows:

    Location - The Card Geeks @ 195 Pearl Hill Terrace

    Time - 1100 onwards 

    Feel free to PM me if you have any queries. See you there!

  3. The pledges should be shipping from various shipping houses, not the distributor. However, Wyrd has been silent on the shipping houses - I have been asking for the shipping house for close to a month so I can chase them directly myself. One possible reason they cannot answer is simply because pledges have not been shipped or there's been some mess up on what they shipped to the various hubs. 

    Actually, Wyrd is to blame on this. I've backed many KS and quite a number have shipping screw-ups. It's common, it's expected. However, most were transparent about it, able to provide timely and specific updates for each region, as well as giving the shipping house contact for follow-up. Wyrd, however, does not seem to show any urgency to address customer concerns, despite what they say about being frustrated with the whole process. The comms is terrible. 

  4. Hope I'm the only exception, but 3 weeks of silence from wyrd, with me sending an email to ask for updates each week. Can't be that hard to just tell me who's shipping the stuff or let me know they're working on it. Makes me wonder if they completely lost or forgot some packages. 

    Glad you guys are getting replies and packages. Hope mine somehow moves soon. 

  5. 1 hour ago, Gnomezilla said:

    Since I saw Australian recipients before any other international shipments, I figured your region had been lumped in with those and yours would have them enroute already. 😕 

    So did I, so did I. Was super excited at first. Unfortunately, the Australian shipper confirmed with me they weren't handling shipments for my country, which makes me wonder if we were somehow forgotten or accidentally missed out. 

  6. Hey all,

    We'll be having a Gaining Grounds 2018 Tourney on 11 August!

    Details as follows:

    Location - The Card Geeks @ 195 Pearl Hill Terrace

    Time - 0900-1900 hrs

    - 3 rounds Swiss

    - Fixed faction

    Feel free to PM me if you have any queries. See you there!

  7. 2 hours ago, -Loki- said:

    How does Pact help her tarpit? It's designed purely around killing masters and stopping them preventing the damage. Are you referring instead to Royal Indignation?

    Titania can tarpit even without Royal Indignation, it just increases her survivability.

    On the other hand, Pact stops SS use and healing within 3", not just damage prevention. SS users cannot stone for suits and such, reducing their effectiveness. This is powerful against certain masters and henchmen that rely on suits for key actions. No healing means tanky models or setups that include healers are now weakened as well. Your opponent now has to spend resources killing Titania or getting out of her 3" bubble. While she's not unkillable, it will distract them for a bit while Nekima wreaks havoc. 

    So while it doesn't directly help her tarpit, it complicates things for the opponent when she's acting as a tarpit. They have to be a lot more careful with their resources, especially when Nekima's Fears Given Form is up together with Titania's Thirsty Roots. I find that I seldom aggressively attack leaders or use The Rot Within as I tend to play against high Wp crews. But I guess that's also partly because I keep forgetting she has a free suit and +1 damage against leaders. Instead, much of the AP is spent getting Titania into position or trying to get healing/command triggers to support the other models in the melee. 

  8. Hey guys, just won a local tourney playing Titania. Played a gunline with Trapper, 2 Changelings and Doppelganger. Starting to really love Pact as I been using Titania as a tarpit and push model with Nekima to engage enemy beaters, while the gunline keeps rest of the stuff in check. 

    Of course, this is highly dependent on terrain as well, this probably wouldn't work as well in more cluttered boards with no vantage points. 

    Feel free to check out the  Battle Report here.

  9. Hey all,

    We'll be having a Gaining Grounds 2018 Tourney on 23 June!

    Details as follows:

    Location - The Card Geeks @ 195 Pearl Hill Terrace

    Time - 0900-1900 hrs

    - 3 rounds Swiss

    - Fixed faction

    Feel free to PM me if you have any queries. See you there!

  10. Hey all,

     We'll be having a Henchman Hardcore Tourney on 26 May!

    Details as follows:

    Location - The Card Geeks @ 195 Pearl Hill Terrace

    Time - 0900-1400 hrs

    Format - 4 rounds Swiss
     

    Feel free to PM me if you have any queries. See you there!

  11. Hey all,

    We'll be having a Gaining Grounds 2018 Tourney on 24 Feb!

    Details as follows:

    Location - The Card Geeks @ 195 Pearl Hill Terrace

    Time - 0900-1900 hrs

    - 3 rounds Swiss

    - Fixed faction

    Feel free to PM me if you have any queries. See you there!

  12. On 12/5/2017 at 8:34 AM, Ozzy said:

    Just to be clear:

    1. Pandora Quick Rundown: [...] The Bad [...] Can be rendered toothless by a Crew that ignores pulses and auras (Von Schill and his Freikorps)
    "Freikorp Suit" only ignores damage from Pulses and Blasts. Not Auras.

    2. Upgrades: [...] Pandora/Woe Upgrades [...] Cry For Me: [...] Again, do note the phrasing. The blast affects ALL models, including friendly models and Pandora! Might be a sneaky and situational way to push Pandora out of the way too, since succeeding the Wp duel will trigger Fading Memory.
    "Dark Thoughts" causes a Simple Wp Duel and "Fading Memory" triggers on opposed Wp duels against enemy models.

    Best Wishes
    Ozzy

    Updated. Thanks for the catch!

     

    On 12/7/2017 at 2:16 AM, I'm a Teapot! said:

    Well first of all aeslin has a claw atk targeting wp, so there is a lot of use for this in a pandora crew. She also has the passive wp duel on activation in her engagment. And I've loved Aeslin vs Tara because her (0) that discards a schememarker to generate an aura that gives enemies around her (-) to casts is brilliant vs the Nothing beast, the scion, void wretches and aionus. Also her Atks are casts and therefore ignore incorporeal.

    I also like to bring her if I expect lures of any type in the enemy lines. Her other (0) just makes you immune to lures if you position carefully. Its more of a sideeffect but my opponents told me that they felt like spending stones on their belles/Lilithu/Beckoners felt pretty wasted in those games where turn 1 and 2 Aeslin protected my crew and in later turns they were already dead or lures didnt matter as much anymore. 

    Aeslin does relatively weak dmg on her own, but she is phenomenal in a pandora crew in my opinion. I find myself charging a lot more with Aeslin than I use her range atk tho.

    I've also started to try Vasilisa with Aeslin or Candy in a Pandora list. That trick with obeying people to disengage from pandora/aeslin/candy can wreck people so hard. Usually the enemy doesnt expect Candy or aeslin to charge you early and then I gladly stone for each obey and keep some high cards for vasilisa, because every obey is worth 3 or more wp fails for all misery auras in range. I'll even double walk aeslin into melee for this.

    Pandora and Aeslin in melee with any model in the game (lets say they didnt charge, just got into melee somehow and didnt do dmg with their activations) Pandora usually summons 1-2 Sorrows early and the emissary tries to get into range and copy misery. So let's say 1 misery from pandora, 1 from a Sorrow, 1 from the emissary as a bad case scenario. Vasilisa Obeys the enemy = 3 dmg, makes the model try to walk out of engagement, you controll all flips and its pretty easy to fail them on purpose. This means 3 misery damage from Pandoras disengaging strike and 3 misery damage from Aeslins disengaging strike. 
    9 times 1dmg from a single Vasilisa obey and she is free to do it a second time and normally I manage to get more then 1 Sorrow into the heat of the battle. Obviously this ignores armor, incorporeal and hard to kill.

    If nothing has died to misery before, it now did and the poltergeist gets summoned. And whenever the poltergeist gets summoned in the frontline of the enemies, the pandora player has a good time.

    Be aware of arcane shield and the new titania upgrade tho. =D

    Can I quote this in the starting posts?

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