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Iron Nerd

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  1. Finally got around to playing again, and I think it worked out significantly better. I think Loveless wasn't in love (get it? HA!) with his Leader choice, he was playing the Viktorias which seem a little tricky. Regardless, I played Lynch and we worked it out to be a 50ss game. It did feel significantly more balanced at that point. It did still feel like models crumble really quickly when they are faced with any serious threat, even Lynch died in 2 swings (to be fair, it was one of the Viks). Anywho, it felt better. Not perfect, but better. It's also the first time we got to completely finish a game, it took a little over 2 hours. We're getting much faster!
  2. I don't have anything to add to this, being very new to Malifaux, but this would be incredibly helpful to me as well. I am told that the game shines at 50ss, but so far I've only played crew boxes and would love to have some insight on where to go from there.
  3. We are in Omaha, Nebraska. Not sure about henchman, but I've only heard about one local store that has players with any regularity, and they play when my schedule doesn't allow me to join them.
  4. Yeah, I saw that he posted and read through it. A lot of good advice, and I think I could do much better if we did it again. Honestly, I didn't even know that the Focus action was a thing. Also don't really have a handle on when to use soulstones yet. My hands were pretty poor, in hindsight I would have used them to draw some cards. I'm sure it's doable, but it's just tough learning this game from square one without having someone around to teach us.
  5. Both games were played at 30ss, just the "starter" boxes with a couple upgrades.
  6. I read my OP again, and I worded that poorly. At the end of the game, the Ice Golem was buried and Rasputina was the only other thing I had alive. Also, I *really* don't think terrain is the issue. Like I said, I'm an Infinity player, and if you're familiar with the terrain requirements of that game, you'll understand that I've got a heck of a terrain collection. So far I'm chalking it up to what Bacms and Dgraz said above, I think we're just too new to the game and not really sure how best to approach problems yet. I *think* one of the local shops has a Malifaux league going, I might try to see if I can get a game in with someone who's played a while longer than we have. We were playing with Strategies/Schemes, but even with those he had me dead to rights. He was out-activating me on turn 1 (due to having a buried Gamin, and Tara's double activation thing), and it only got progressively worse from there. I picked up 2 VP with Framed for Murder, but didn't have enough models alive to drop scheme markers for A Line in the Sand. Anyway, still really enjoying the game, just wish we'd had a good close game with some sort of tense moment. Hasn't happened yet...
  7. The majority of my models were WP 4. His casts we're typically in the mid to upper teens, which was nigh impossible to defend against reliably. Then I had to pass a TN 13 WP duel, which meant a 9 or more. I probably dodged every other one, but considering his 3 AP and two activations per turn out of Tara... my luck couldn't keep up.
  8. Hello all, another new Malifaux player here! A friend of mine has been sitting on several crew boxes for a while, and the other day we finally dove in to give it a try. Despite really enjoying the game (I ordered the Colette box immediately after playing my first game), we've run into a big issue that I'd love to get some insight on: Neither game has felt even remotely balanced. First game was me using Seamus vs. his Lilith. He started off and ran a Terror Tot forward to get started, then I proceeded to pull him across the board with my Belles and kill him off. By turn 2, I'd created a Belle, and by turn 3, I had another. It wasn't until he got Barbaros into my lines that he could do much of anything to stop me. Full disclosure, it got late and we didn't finish the game, but he was getting annoyed as he felt there was little he could do. Second game was me using Rasputina vs. his Tara. Long story short, the tables had turned. He buried an Ice Gamin first turn and proceeded to kill it with no range or LoS restrictions. Then he did it to my Wendigo turn 2. Then another Gamin turn 3. I could do absolutely nothing to stop the burials. Even when I got lucky enough to resist (or cheated...) the burial, he would just cast again. By the end of turn 4 I had a buried Ice Golem and Rasputina, and he had his entire crew. In both instances we dug into the rules and cards to see if we were doing something wrong, but couldn't find anything. I don't think terrain quantity was the problem either. I've played Infinity for some time, so I'm quite used to a board with loads of terrain. I've heard that the game isn't really balanced at the 30 points we were playing, is that the issue? To sum it up, I thoroughly enjoy the game, but so far I'm pretty apprehensive to dive in wholeheartedly. Hopefully things turn around and I can learn to really love Malifaux!
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