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MikePiercePhotos

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Posts posted by MikePiercePhotos

  1. Ok, so if they aren't terrain, then why do they need to be impassable like a wall or building? Doesn't Lilith have a terrain marker(forest) that she places and gets bonuses for running or attacking into it? All I am saying is that if it acts like terrain, and has terrain traits, then shouldn't include the other basics of terrain , such as, cover? Or am I really being unreasonable? From a design point, you create an ability which creates "terrain" markers on the board. They are solid, as I cannot move through them, I cannot see through them, but I can shoot freely through them if I can see part of you without granting you cover, just like every other solid piece of terrain does, be it temporary or permanent. And as a disclaimer, i am not B*tching or moaning, but just trying to understand the design theory, preferably from a designer and not a fellow "end-user", like myself.

  2. Pre-face: Ice Pillars are HT5 with the impassable and blocking traits. 

     

    My questions are: Do Ice Pillars provide hard or soft cover, being as though, they are blocking and impassable? 

     

     

    I would think that they would provide hard cover, just like a wall or structure with those same traits, but it doesn't. Is this an oversight? I mean you can't see through it, you can't pass through it, you can't climb it, BUT, you can SHOOT through it with no penalty...lol

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