Hey guys, new to the forums and everything. I'm also sorry if this is just adding onto the immense size of this forum and also posting on a thread that's been dead for a month. I have been wanting to add my two cents to this thread for a while though but haven't been able to due to my isp having a conflict with the site and not being able to post on the forum via a proxy site. >,<
Anyway. I have been playing both Molly and Seamus for about a year and I think, like most people, that some things make these guys a bit under-powered in comparison with the other masters/henchmen in the faction/game respectively. Though they are both very fun to play. Molly specifically to me competes with any crew she joins or leads on cards for example: Seamus, Yin, and even Sybelle on Masks. Another issue she faces is that 4 of her very good spells require suits to cast. While it is understandable on Undead Construction and The Philosophy of Uncertainty as these are spells that affect the game quite drastically others it seems to detriment her reliability. I also find that Whispered Secret requiring Molly to use up important Crow cards in order to then have to cast again is a bit odd given that both Miranda and Cassandra don't have to cast two spells in order to achieve the same goal. I also find it frustrating that Molly is always left behind in a Seamus crew that has all the Belles except her buffed up by 4 Wk meaning that it's very difficult for her to actually get into range to cast offensive spells without having to use up all the action points she has and so only be able to cast in the next activation.
So the changes I would suggest are fairly simple and I don't think too controversial considering the many, many ideas put forward in this thread. First, to address the movement issue, I would suggest a rule like "Seamus' Favourite" or something like that that allows her to gain +3" in stead of +2" from Seamus' Belles of the Ball ability. Granted 1" extra movement isn't huge but it does help her keep up with her friends. Like a lot of others have suggested I think Adaptive Mind or something to that effect with Crow/Mask on her casting would greatly increase her reliability in supporting a crew and diminish her very heavy card reliance. Whispered Secret I believe should not be a spell but a regular (0) action that allows Molly to select a friendly Belle or Horror in 6" and gain one of their (1) spells that can be cast once during her current activation. I'm not convinced that Molly should gain Casting Expert without being increased to 10SS. If this is something that has to be included I would suggest maybe a personalised (+1) action that allows Molly to take a wound in order to cast another (1) spell. It fits fluff wise if you call it something like "Spluttering Incantation" in line with her not being able to speak much without her choking. Alternatively a Horror model that has a similar ability to the Arcane Effigy's Conduct Aether.
Anyway, That's my two cents. Thanks for reading. I did read some of the previous posts but not all 50 pages of them so if people have already suggested these things I apologise.