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Posts posted by WarlockFiretop
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My first post! Like many new players, I've been lurking this forum for a while, have bought a starter box, and want some moral support.
:rams I've got the Hoffman starter box - Guardian, Watcher, Hunter - and a Peacekeeper. That's 25 points.
I'm happy with this 25pt core, because it's fast for scenarios with objectives, is synergistic with Hoffman, and has combined arms. I'm hoping to use this as the basis of a 35pt toolbox list that can be added to to deal with whatever comes my way.
:tomes :masks For playing against magic-users - Arcanists and Neverborn - I've bought a blister of 3 Witchling Stalkers. I'm planning to drop the Hunter (6pt), and add 3x Stalkers (12pt). That leaves me with 4SS for my cache, or maybe I'll take a Mobile Toolkit (4pt).
:crows For playing against Resurrectionists, do I need anything? An Exorcist (6pt) and Mobile Toolkit (4pt) would bring me up to 35pt, but do I actually need to worry about undead when I have a crew of non-living constructs?
:rams Maybe I could just branch out into generic Guild, with an Austringer (5pt) and a Warden (5pt)? This would augment my ranged game, which I prefer, and allow me to expand into a Lucius Guardsman crew, which I love thematically.
Hoffman starting / expanding
in The Guild
Posted
Hopefully I can get by with this core for the time being! For casual play at my LGS, I don't want to just bring out Sonnia against Arcanists, Justice against Ressurectionists: too cheesy. Maybe I'll pick up Sonnia and Justice, but use them with this core crew. I'm hoping to totally avoid the Ortegas for reasons of cheese.
I can't decide with between the Mechanical Attendant and the Mobile Toolkit. For 4 points, I'd always be tempted to take a relevant minion instead (Guardsman, Stalker etc.).
Ha! That's the opposite of what the next guy says: if playing against Kirai, bring the Hunter!
More models appeals to me. Especially with these expensive constructs.
---------- Post added at 04:24 AM ---------- Previous post was at 04:11 AM ----------
This is what I hoped. I'd rather play defensive with big metal robots who can't be influenced, than aggressive with some squishy human with a crucifix.
Interesting. Maybe I won't break my Hunter up for scrap tokens just yet... and I've got the Stalkers for magic weapons, so that's okay.
Bah! This is good stuff, I want to know my bad match-ups. So McMourning is good against high armour, and can use even my construct models for body parts? It looks like I need to take out McMourning himself, leaving his crew unsupported.
Reading PullMyFinger, I see that he's easily frightened, so maybe I could get set Lucius (Terrifying) on him. Could Sonnia help?
As a McMourning player, what kind of mechanics or playstyle you afraid of?