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multieyedmyr

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Posts posted by multieyedmyr

  1. I have a player that would like to play a clairvoyant. I need ideas for a time manipulation immuto primarily for use with divination spell. Has anyone put any thought into something like this?

     

    Time is difficult to see through  +1tn/hour to divine.

     

    To time is easy to see through +1for hour, +3 for day, +5 for week, +7 for month ext...

     

    or very easy +1 per year for deep or ancient clairvoyance looking.

     

     

    Thinking im going to have to wing it on a spell by spell basis.

  2. p113   about the av, "This is the most common Aspect associated with the skill... The Fatemaster may alter this for a challange, and is encouraged to do so..."

     

     

    So like i said there is no reason to alter martial arts to might if the fatemaster and pcs can come to terms with that.

  3. Thanks. i have like 100 more to photo and upload lol.
     

     

     

    Eventually im going to make a variant play mat for the hardcore format. itll be 2' round with maby 4-6 deployment areas (not sure yet). Decreased the area to score in the center because with such small crews it seems more appropriate.

     

    I think i have 14 possible crews ready to play in the hardcore format... now i just need someone to play with lol.

  4. Neverborn Crew - 40 - Dustup

    Bad Juju -- 7 Pool
     +Eternal Fiend [2]
     +Hexed Among You [1]

    Silurid [7]
    Silurid [7]
    Silurid [7]
    Waldgeist [6]
    Waldgeist [6]

     

    I dont have my cards in front of me but i believe this setup lets you plop a few Waldgeist or Silurid at your enemies doorstep and bring  in bad juju as soon as one of them falls. Get initial slowdown board controll and possibly grab a kill or 2. Probably wont make friends this way tho.


     

  5. Ok i come to you after much deliberation and fear of getting mocked. ha

    Well, lets use Hamelin for instance. I have read to buy 9 more rats to his crew for expansion.

    Do i only count models in play at the start for my crew cost but can have any number of sidelined models that can be summoned into play?

    Same thing with the Desolation Engine. Can i wait and bring it out later in the game and not pay its cost for the crew starting cost (Levi's crew i believe)? Or can i start with the engine and sideline the Steampunk Abomination with the knowledge that the engine can make the abominations.

    tldr: how many sidelined models can i bring for my crew if models i put into play can summon or transform into them?

    Thanks guys. sadly malifaux kinda died at my lgs but they had a ton of models 50% off so i went hog wild.

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