Thanks for the replies guys!
To answer your question, I mainly play Cryx (and have started Legion). I was attracted to Cryx because of their assassination focused playstyle and the fact that their casters looked awesome. Legion attracted me because I got tired of playing infantry machine and wanted a beast heavy faction that hit hard and had some decent ranged options.
Yeah, All of the scenarios and objectives are what are really attracting me to malifaux. The deck mechanics and the lower model count seem pretty cool as well.
Todd, The Vics attracted me due to the fact that they look like they have some movement shenanigans that would be cool for objective taking. You say that they aren't super powerful by themselves, but with the proper crew they can be competitive. Do you think that Seamus and Lady J are more powerful as Masters, but don't have as many good options for their crews? I also agree that players should play what they want to play and not worry about what other people say (My local meta is really cool about that, but at Templecon as a cryx player, a win was never a win, It's a "Privateer Press should balance your faction better")
Koali, When you say the Vics are lacking magic support do you mean that they have nothing to deal with magical enemies? or that they don't have a ton of spell slingers? Will this be problematic for me? Also, with Seamus and having a ton of crews ignore his cool abilities, what does that leave him with? Just his basic attacks and his crew?
Thanks again for the quick replies!
---------- Post added at 03:52 AM ---------- Previous post was at 03:45 AM ----------
Sounds more and more like I should go with the Viks. Malifaux seems like a game that I can eventually own a few masters from different factions with since you don't need as many models (and can make up being short by starting with extra soulstones). I know when I was looking at Lady J. I saw the Convict Gunslinger with her as well so it is appealing to me that the models in the Vics group seem to get use outside of the outcast faction.
Would you say that both of the Viks excel in melee more than ranged? Just by looking at the models themselves (still waiting for the updated rulebook and the two expansion books to come in the mail so I don't have access to stats) it seems like one is ranged and the other is melee. I thought that would create a pretty cool dynamic if that's the case. I guess if they are both melee based, it makes sense why a lot of their core crew (ronin, convict, hans) seem to be ranged.