Jump to content

bigbopper

Vote Enabled
  • Posts

    221
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by bigbopper

  1. as a new player as well as a new zoriada player, the gunsmith scares me. paired weapons gets around proper manners, and i would not bother with the vodoo doll as duty makes the gunsmith immune to being obeyed. the poison is nice but will take four turns to kill. if i was going against zoriada i would take two gunsmiths. their custom pistol with wooden ammo seems very good against neverborn in general, smoldering heart is another nice defense. as i said they scare me.

  2. ok so here's the question. The dreamer activates and companions with two daydreams within six inches of him. one of the daydreams activates first, takes a move action and then uses magical extension to cast frightening dream to summon lord chompy within six inches of the daydream. can lord chompy activate straight away as part of the companion rules or does he have to wait until after his opponent activates one of their models?

    thanks for the answer in advance.

  3. This is something people talk about, if you could invite anyone to your dinner party who would it be and why.

    Lets just go with Malifaux characters, who would you want round for food???

    I would invite mcmourning, he could carve the roast, Rasputina for some eye candy (stop it) and a zombie chhuahua to clear the leftovers.

    Killjoy would be better at clearing leftovers.

  4. hi guys, first post. sorry if this has already been asked, but i could not find it. The stitched togethers "gamble your

    life" states that damage flip may be cheated. does this mean you can cheat down a card for damage even if you have neg damage flips from the difference in duel totals, or do the normal rules for damage flips apply i.e. you need straight or positive flips to cheat damage. if it is the later why would it state that the damage may be cheated?

    Thanks in advance.

×
×
  • Create New...

Important Information