bigbopper
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Posts posted by bigbopper
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malifaux Demo at Newcastle Good Games.
When: Sunday 8th April, 1-4pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim. -
malifaux Demo at Newcastle Good Games.
When: Sunday 24th March, 10-1pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim. -
malifaux Demo at Newcastle Good Games.When: Sunday 17th Feb, 12-4pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim.
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malifaux Demo at Newcastle Good Games.When: Sunday 17th Feb, 12-4pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim.
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Format: 30 Soulstone fixed master event.
3 rounds
Shared strategies, Treasure hunt, Beat down, Land grab( last two are new for 2013 gaining grounds. package provided below)
1hour 45 mins per game, 10 minute setup time
Unique Schemes
Standard deployment for all games
3 pts for a Win, 1 draw, 0 loss
Time: 9:30 am sign in for10:00 start
Cost: $10, all money goes towards store credit(Prizes)
Where: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664
Any Questions just PM me. Hope to see you there.
Tim
Shared Treasure Hunt (Gaining Ground Variant)
Both you and your opponent have uncovered the location of an important Malifaux artifact, and must race to be the first to claim it.
Setup
Place one 30mm Treasure Counter in the center of the table after Crews have deployed, but before the Encounter begins.
Special
Beginning on Turn 2, a non-Insignificant model in base contact with the Treasure Counter may perform a (2) Interact Action to pick up the Treasure Counter. A model carrying the Counter can drop or pass it to another model in base contact as a (1) Interact Action. A model carrying the Treasure Counter changing position on the table by an effect other than the Walk Action or leaving play drops the Treasure Counter in base contact with itself before changing position. While carrying the Counter, a model reduces its Wk to 4 and cannot have its Wk increased by any means. Spirits lose the ability to move through other models and the ability to ignore terrain penalties while carrying the Treasure Counter. Models lose Flight or Float while carrying the Treasure Counter.
Victory
At the end of each Turn after the first, if the Treasure Counter is carried by a player’s model and that model is not engaged with an enemy model, that player scores 1 VP up to a maximum of 4 VP.
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Shared Land Grab
This place isn’t big enough for the both of us.
Setup
Divide the table into equal quarters.
Special
Insignificant models do not count toward the Victory condition. A player controls a table quarter when the majority of models completely within that quarter are theirs.
Victory At the end of each Turn after the first, a player scores 1 VP if he or she controls more table quarters than his or her opponent, up to a maximum of 4 VP.
Beatdown (Gaining Ground Variant)
Shared Beatdown (Gaining Ground Variant)
Only one of us walks away from this...
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Victory
At the end of each Turn after the first, if a player’s Crew killed or sacrificed more models in their opponent’s Crew than that Crew killed in theirs they score 1 VP up to a maximum of 4 VP.
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Think more positively you manage to survive and some how you have risen through the ranks and have become a master. What's your shtick?
Well obviously I would be a spirit as I died on my first assignment. After that Im not sure......
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I would be a guild guard( Redshirt), who would die horribly in his first assignment.
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Ooh yeah. Can't wait to get home and watch.
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New Batrep up.
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malifaux Demo night at Newcastle Good Games.
When: Tuesday 4th December , 6pm-10pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim. -
Really enjoying your bat reps. They're a perfect distraction for a few minutes when work gets too intense/boring. Also it's interesting to see what different masters actually do in practice (for those of us who're new to the game). More please!
Glad your enjoying them. hopefully I will be getting a game in sometime this week.
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More batreps have been added.
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Lots of good advice here. As a pandora player I wish you would all stop giving it ;-).
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love your batreps. keep up the goodwork.
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Thanks mate. Your one of the guys that inspired me to have a go. I watch your channel often but have never subscribed. I'm going to rectify that mistake.
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Where: Good Games Newcastle, 768 Hunter St Newcastle
When: every Tuesday night from 6:30 pm, October 9th-November 6th( 5 weeks)
Cost: $5 all goes back into prizes as shop credit
Format: Fixed master 25 soulstone games, 3pts win, 1 pt loss. Other points can be gained by completing various achievements.
Rules: one game per night. from rules manual. standard deployment to start with. encounter setup rules from step 5-8.
What do I Bring: A malifaux crew, tape measure, fate deck( limited number can be loaned), a fun attitude.
hope to see you there.
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Kade is fun. Df 7 on a minion is great, ht1 means he can stay out of LOS while moving up field. Is he as damaging as lelu? No. But I find him more survivable. Others experience may vary. I also don't need to pay 14SS to use him. Besides if I took the twins with all of my neverborn masters my regular opponents would not be happy. Variety is the spice of life...... Or something like that.
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malifaux Demo night at Newcastle Good Games.
When: Tuesday 11th September, 6pm-10pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim. -
They are meant to be on 40mm bases. they obviously put the wrong size in.
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Well' date=' there are other benefits to being a Nephilim than just the Blood. For one, a Nephilim can be easily buffed by Nekima or Black Blood Shaman. The later can also heal him. Then there are the smaller things, like ignoring movement penalty in the Illusionary Forest.[/quote']
I agree. Also dont forget that he can be activated after lilith with broodmother, which could be very handy.
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[h=2]malifaux Demo night at Newcastle Good Games.[/h]Malifaux Demo night at Newcastle Good Games.When: Tuesday 28th August, 6pm-10pmWhere: Newcastle Good Games, 768 Hunter St Newcastle ( opposite spotlight) just look for the blue shopfront. Phone: 02 40238664Who: Ask for TimWhat do I bring?: Just yourself. I will have everything thats required to play a game of malifaux. If you have a crew bring it along.Hope to see you thereTim.
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I have only used Killjoy once with zorida and collodi. Turn two I got a wicked doll to teleport to collodi did a move action and then sacrificed to bring killjoy out into the middle of my opponents crew. He was good with zorida as she was able to get a few obeys off before he died. he killed three witchling stalkers, withchling handler, and S hoPkins before dying. Lots of fun. Just make sure you have a card to discard before activating, and keep him closer to the enemy's models than your models. Obey really helps here.
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Waldgiests are one of the few tank units that neverborn have. great with forests, being able to move terrain in game is fun and a big advantage. being able to strike through said terrain and potentialy trapping them there provides you with some great area control. armour +2 means they can take some punishment. try them with woods and you will find them handy.
Lilith vs Lady Justice (2E, 50SS Story Encounter)
in Battle Reports
Posted
Really enjoyed this report, thanks for sharing. one question, I thought that nexus of power dosen't work on the model carrying that upgrade as auras dont effect the model projecting it unless specified. I have read in a number of posts that people are using it the way you do, now I am wondering if I have missed something?