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Tokaji

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Posts posted by Tokaji

  1. The models are on eBay! All models are painted to a good tabletop quality unless otherwise noted. Thanks for looking! Included are:

    Lilith + Lilith, Avatar of Nature's Malevolence

    Malifaux Cherub

    Primordial Magic (Not the original model - Metal Mimc model from Reaper)

    3x Terror Tots

    2x Young Nephilim

    Mature Nephilim

    Black Blood Shaman

    2x Insidious Madness (one assembled)

    2x Waldgeist

    Doppelganger

    Lelu

    Lilitu

    The Dreamer + Chompy

    3x Daydreams

    Copellius

    3x Alps (primed black)

    Teddy

    2x Stitched Together

    3x Night Terrors (Reaper Ghost models - I hate the actual models - some paint)

    Zoraida (alternate, primed black)

    Voodoo Doll (primed black)

    Jakob Lynch

    Hungering Darkness

    3x Illuminated

    2x Beckoners

    Von Schill

    2x Freikorpsmann

    2x Freikorps Trapper

    Freikorps Specialist

    Freikorps Librarian

    Taylor, Lady Hammerstrike

    Convict Gunslinger

    Book #4

  2. Agreed on that last part. That list is going to be a bit hard-pressed to quickly respond to threats. Depending on what your strategy/schemes are, I like Night Terrors with Yan/Toshi. They become insanely fast for objective grabbing. Yin is also a fast objective grabber, and she can hold objectives like nobody's business.

  3. My only concern is whether or not it's affordable. I don't want PDF's, I'd rather have the cards, but I don't want the cards to cost $20 bucks a pack - that's $140 bucks for everything. The nice thing about Malifaux is that compared to other mini games, it's cheap to get into.

    This also ties into - and I don't know if this has been discussed or not - whether the cards are still going to come with the models. Because if they don't, I hope they drop the prices for the models a few bucks accordingly.

  4. I am not really too worried about the changes themselves. More of how the changes will effect gameplay and whether or not all of the models will be updated on time. I wouldn't like to see people playing with M1E models against fully improved M2E ones.

    +1 to this. If they're not rolling out all of the new stuff at the same time, and they said they aren't, which I really don't understand, then it makes for a bad situation. Number one you have to decide which version of the game to play, if they're not compatible, and then you're immediately limited in the number of master's you can take. So if you're only playing M2E games, then it's possible you could not be able to play any of your crews, depending on what you have, or almost as bad, only being able to play one or two. If all of your gaming friends are playing M2E, and you want to play M1E, you're left out. It's just a really bad situation.

    My vote, and I hope Wyrd will listen to this, is to have the public Beta, then release everything simultaneously, either later this year or early next, I'd rather see it all together.

  5. In the little rulebook, it's on page 51, right at the top. And it's for all spells, not just WP resist spells. The model chooses to tie the duels, so anything that does damage, etc, is automatically at a - -

    1. Yes, if Seamus ends in range of the Belle, you have to strike him. However, the spell doesn't specify which weapon you have to use, so as long as you're in 1" you can always bash instead of using her weapons.

    2. You can only tie spells, not attack or defense, those have to be cheated as normal.

  6. Any duel in which you use your WP stat counts as a willpower duel for you. If a beckoner used its Honeyed words to attack and missed, it has lost a willpower duel.

    Just to make this very clear, only opposed duels. Not any duel. Simple duels, like terrifying checks and morale duels, don't have a defender, and I2I doesn't stop them.

  7. It is less noticeable if you can get the trunk to line up the right way, which it doesn't look like it is, right now. Aside from the mold line, it's a great paint job.

    I tried every possible way of putting the pieces together, even filed off the nub so it could move around more, and I could only ever get part of it to line up. It was pretty frustrating. I figured having the front look good was more important than the back, so that's how it ended up.

  8. Had a little time to get some more pictures this week, this time of aLilith. I had already painted up the crew, specifically the Waldgeists, as birch tree spirits, so it made sense for her to follow suit.

    post-8159-13911929136854_thumb.jpg

    post-8159-13911929137185_thumb.jpg

    I'm not a good enough sculptor to fix the line at the bottom of the tree, and it bugs me. Sorry about that.

  9. Either Nicodem or Mei Fang. I've lost almost every game against Nico I've ever played. And even though I've only ever played Mei once, she cleared half my crew off the table in one turn.

    For a normal model, Samael. That little son of a dirty gunslinging twat always manages to take out just about anything I have before it even gets close. In one game, Sam took out two of my models as they went for an objective (half the time they were had cover, even), before I got Taelor in there to smash him to smithereens.

  10. No, it isn't counted in that case. Normally, yes, it is, but when the distance on top of the thing climbed is smaller than the width of the base, it just gets absorbed. Part of climbing is that when you're done climbing, the model is placed right on the edge of the top of the terrain directly above where it climbed. So in this case, you'd have 1" of movement left.

  11. A model can never purposefully kill itself.

    Pg 44 in the little rulebook, under Damage: "A model cannot use a talent or cast a spell that requires it to inflict wounds on itself if it would reduce its own wounds to 0."

  12. This is a really good question, but I don't think they would drop. Generally, and I don't have rule references for this, counters only drop if there is something on the board that can pick them up or make use of them. So since Toshi is the only one who can do that, and he would be off the board, I would say no.

  13. Haha, yeah. I think that if I chopped her hair up, I'd never be able to get it back together, it's just so tiny. She's still a bit of a pain in the ass when you play, and more so for crazy people like me who like their models to be facing the right direction, but still better than what imagine her normal pose to be.

  14. Thanks a lot, guys. Misaki was a lot of fun to do.

    @EvilBleachMan - Yeah, I thought about trying to tie them in a little more, but since they're kinda the crack wenches of the Honeypot, they needed to be a little more flashy and not blend in quite as much. I guess I could have given them a little more.

  15. And the newest additions, Misaki and her pals. I'm really not terribly happy with the way Ototo came out, but I just couldn't get into painting him for some reason. I really didn't like the normal pose for Misaki or Ototo, so I switched them up a bit.

    post-8159-13911929059654_thumb.jpg

    Shang, the Water Spirit

    post-8159-13911929059974_thumb.jpg

    The Ninjas

    post-8159-13911929060312_thumb.jpg

    Otototototo

    post-8159-13911929060638_thumb.jpg

    Misaki, the Mistress

    post-8159-13911929060957_thumb.jpg

    All Crouching Tiger, Hidden Dragon style.

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