Dreygan
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Posts posted by Dreygan
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guess that shows how much i even look at mercs when i play him. lol... thanks
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dreamer cant?
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I thought this game wasnt supposed to use dice.
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So i saw the soulless tag and got super excited, but the construct on the pale rider makes him unhirable for hamlin, correct?
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i havent played in anything where it mattered with Malifaux but with Magic, they do what they are going to do, i tell them that it doesnt work. and if they want to take it back and declare something different then generally thats fine but if they keep it as what they declared then i let them do that too.
On the other side of that, if i mess up and do the same type of thing i usually stick myself with the correct way, cause losing that action or whatever is a lot more memorable and helps to keep you more aware of what your doing.
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does the sac not require significant? i know the wicked dolls loose it near her but voodoo doll i thought was always insignificant.
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So I understand on the henchman app it asks that you have 2 painted crews for demos and 2 fate decks.
First off, is the puppet deck acceptable or only faction decks?
As for crews, 3 of my 4 crews are probably not the best for demos (dreamer, hamlin, Leveticus), so if my fiance who has Lady J and Rasputina is ok with them being used can that be considered having crews for demos?
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lol... that comment seems so much more amusing with the dollar signs... i mean really, who is afraid of money?
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well it seems you got the $ of doom treatment too so it seems you are likely correct chuckle... fitting that somebody named chucklemonkey would be the first to guess what he was looking for though.
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if collodi being dragged is not a walk action then i dont think it would work, as the second part of the marionette move is not a walk action but is a (1) action of pull the strings or whichever it is. so the hoff would loose contact at that point, i would assume
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I played in a team tournament a few months back and if i remember right they didnt restrict what masters you could play, but each part of the team only got one strat. so i as dreamer could take kidnap or reclaim malifaux or my crummy master one, and my lady J teammate could take whatever she wanted, but we couldnt as a team take both kidnap and reclaim malifaux
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By your reasoning I could take in one crew a Rogue Necromancy, Wicked Dolls, the Soulstone miner, Ryle, etc, etc.
I have Leveticus but dont play him much... not sure if this idea horrifies me or makes me want to spit rainbows.
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in all honesty, i feel that if it wasnt at least semi intended, ryle wouldnt have the special forces tag.
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It also just feels weird thematically that taking Ryle (his brother) somehow locks out the extra constructs he's supposed to be able to take?
Taking ryle, does not prevent you from taking steamborg executioner or steampunk arachnids or any other archanist construct without a special forces tag that fits within that rule.
Just as Zoraida has the ability Enthrall: Crews containing this model may hire any living model with WP 4 or less. This ability gives me the ability to hire quite a few different options for her crew. However, if i have a doll in my crew regardless of faction, i cannot hire any other special forces, as that aspect is not overwritten by the rule.
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at the top of this page, if you hit the forum link which brings you to the list of different areas, the rules discussion is where your topic is currently showing, two down from that is faction discussion. If you go into faction discussion there is one for guild, though this question seems to me better here in rules, thats usually more for tactics and stuff like that...
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cant help with proxies but is collodi running the crew or is the primordial magic attached to pandora?
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I think they need to fill in masters for some of the minion themes that dont have them. Such as they need an outcast master for the Thunder Brothers and Misaki. And we need some kind of master thats more themed with the silurids for neverborn. Though if they brought them as henchmen i dont think that would be an issue either. Not so sure what would be good for the other factions as much though i know ive had ideas so ill be sure to bring them here when i get them.
*edit* I remember the other thing i thought was missing. I think guild needs a "cowboy" or sheriff, I know Lady Justice is kinda in this spot but, i think being able to run sue, and the pale rider and the death marshalls would be sweet with a leader that seemed to fit the look more.
As for the off topic topic. Maybe what would be helpful is periodically releasing condensed sourcebooks. They released the condenced rulebook. If they were to release a book with all the current cards with their updates that would be really helpful. Then in another year if there hasnt been enough changes to warrant one or the other maybe put out a fluff compendium... kinda rotate that way. I am still trying to figure out a way to get my 2 guardian cards without spending $10 on shipping so i can actually play the ones i converted for levi from necropunks.
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CHEATINGWILL NOT BE TOLERATED. YOU CHEAT, YOU GET DISQUALIFIED.
Doesnt the game require you to cheat?
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Pretty sure not (although I'm not sure why you're even picking up counters with Leveticus except possibly by accident).
I thought you could walk over counters without picking them up and had to choose to pick them up? How would you pick them up on accident?
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so if a weapon that has blast can get poison as a trigger it just effects main target but if the weapon simply has both blast and poison they all get the poison?
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no getting around shroud with day of judgment!
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Constructs arent immune to obey, only to morale duels. Immune to influence is what hurts her. Anything with high willpower also hurts. If you take a convict gunslinger dont let her get a clear line of sight to it regardless of range
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wow! ok, i love the malifaux models but that smog stuff has an incredible line.
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An unlimited range, LOS-only attack that deals 2 damage to a model every time it activates is remarkably powerful
Wait, so we have been playing it that in the closing phase of the turn its cast it get 2 poison but if you keep the same conduit and dont recast it then it depletes and goes away. Is it supposed to refresh each turn?
So I got blacklisted
in News, Reviews, & Discussion
Posted
this is kind of a random idea and may not really be fitting but what if you organize like a Malifaux Boot Camp group. People that are more experienced or want to improve their game would meet up and play, discuss tactics etc. Would be a way for some of the newer players to come in expecting somebody more experienced where they might be able to up their game and create the more veteran group.