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scubadawg91

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About scubadawg91

  • Birthday 01/17/1970

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  1. I think it "clicked" after I read Nilus' post. Thanks to everyone for helping me understand it....
  2. So I think I understand my confusion. I guess I read "Animating Puppets" as a "summoning". Do all the puppets start on the board? If not, how do they get on it?
  3. Special puppet powers excluded, that means that a puppet that was animated on a previous round or turn can only (p20 in the rulebook) do the following: Scrounge (lightning bolt), Sticky Fingers (lightning bolt) and What Pretty Buttons You Have... (lightning bolt). Attack, Mine!, and Run are not Free Actions. So, if I'm following correctly, I cannot Attack with a puppet unless I just animated it. Also, I can't use the Mine! unless I just animated. If this is true, it looks like almost all the setups have benches 3 spaces apart. So if I animate a puppet, move 2 spaces, then on 2 consecutive turns move onto a bench, I can't do a Mine! and claim the space because it isn't a Free Action. That seems counter to everything else I've read in the rulebook, hence, I think it is a misprint.
  4. I'm reading and reviewing the rule book. On page 14, under Playing Puppet Wars (Turns), there's the Third: Additional Options section. Is Option 1 correct? If it is, it means that a puppet on the board can only move or perform free actions, but attacking is not a free action. Is this a typo? Likewise, this would prevent claiming a bench....
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