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Darios

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Posts posted by Darios

  1. @ Razhem... we play with pretty much terrain on baord... using a mix of terraclips and mortheim buildings for the most... you could get an impression in the pictures of my armyproject. it's on a differnt board an in german tough!

    Or if we play at the club the amount of terrain is like this

    Copycat didn't do much... i just happen to like the model and painted it recently... so i snugged him into the lists. (and i didn't have have the Avatar for Seamus at that time.)

    All the above lists are based on what i had available in my modelpool at that time. So it's not strictly "the hardest you can get!"

    For sure you can get into trouble with the Betelist against Nonliving or Construct heavy builds. But on the other hand: just don't take the list. Malifaux is all about rock-scissor-paper.

    For Seamus: he ist tough, has his gun and a damagespell that heals him plus some nasty CC Triggers paired with Terrifying. Plus Use Soulstone, so that might not be the end of the line concerning damage but at least it's decent enough as far as i see it for no hiring costs.

  2. Well i played the girl at least for 15 games the last weeks in a seamus crew and (as mentioned in the "make Seamus work" thread came up with some really good experieces for her... i just cite myself here:

    one thing people forget to metion is the following: MOLLY!

    Jep you heard right.

    I played Seamus quite a lot those past two week... with various Crews... and i found that having Molly around makes the whole bunch just outright nasty... interesting thing is: Molly does all the buffing and plays slower so in the end it feels like she is the master and Seamus works as heavy hitter... belles can get a movement of 8 when they are both around (which is just awesome as it halfs your APs needed for positioning) and both can take astonishing amounts of damage if things go your way. Imbue Vigor grants +3 walk to a model for the cost of a medium :masks and that makes a good buff for seamus so he can keep up with the belles and has more AP to shoot and slice.

    I use lists as the following the most:

    1. hitty as hell list

    Ressurectionists Crew - 35 - Scrap

    Seamus, The Mad-Hatter -- 8 Pool

    Copycat Killer [2ss]

    Molly Squidpiddge [9ss]

    Grave Spirit [1ss]

    Bête Noire [9ss]

    Rotten Belles [4ss]

    Rotten Belles [4ss]

    jup, few models but a healthy cache (which you will need with master and henchmen) and seamus + bete are just awful for most opponents... i often use molly to summon extra belles (okay they cost 2 counters but seamus is often just to occupied ^^) or if possible: sybelle (hitter nr. 3)

    2. Field control deluxe:

    Ressurectionists Crew - 35 - Scrap

    Seamus, The Mad-Hatter -- 7 Pool

    Copycat Killer [2ss]

    Molly Squidpiddge [9ss]

    Grave Spirit [1ss]

    Crooked Man [4ss]

    Hamelin, The Ratcatcher [10ss]

    Rotten Belles [4ss]

    Again few models but a very very nasty list... Hamelin effectivly makes the board a big deal smaller and with Mollys imbue vigor (did i mention i love that spell?) he is effectivly at movement 7 giving him a 32" threat range in turn one... a high handcard and you have a good chance of killing something big /ugly/important in round 1 (pipers lure is just awfully nasty when targeting low wp minions in the first gameturns). Molly can copy the spell with whispered secret and via the grave spirit you can cast the damn thing up to 5 times per turn Oo. And what remains gets shot to shreds by Seamus himself...

    Belle and crooked make a tag team and scare things away from bottlenecks and markers (via shaft and lure)

    i played this list today against a TT Lynch crew.. in turn 2 i had killed Graves an illuminated and a desp merc with brilliance without having taken a single wound and only activating 4 of my models... my opponent was really annoied at that and well let's just say the game didn't change much from that point on.

    3. Tanky babe!

    Ressurectionists Crew - 35 - Scrap

    Seamus, The Mad-Hatter -- 8 Pool

    Copycat Killer [2ss]

    Molly Squidpiddge [9ss]

    Grave Spirit [1ss]

    Rotten Belles [4ss]

    Rotten Belles [4ss]

    The Hanged [8ss]

    well should speak for itself... these models can take a ton of punishment and still keep going... perfect for defennsive play and to counter opponnent strategies like slaughter etc.

    so yes i mostly agree with the OP and share his feelings.

  3. Not in the office as of yet but will be having a look into this.

    It's possible the wrong cards were sent to print and if that is the case we'll have that fixed immediately before they see general public release and everyone that ordered early will receive a package shortly after with updated cards.

    We'll update.

    Great as always. got to love these guys!

  4. As far as Colette is concerned: Take a look at the Doves, Coryphees (you want that duet believe me!) and *drumroll* the Oiran! (beeing showgirls with lure makes them really good).

    If you're up against Neverborn often then consider Angelica as well.. (must have against Pandora p.e.)

    Lynch turned out to be my main Opponent these past weeks... played against him about 12 times so far, with different lists on both sides...

    The Darkness does the heavy lifting, so he depends on models with brilliance to resummon it whenever it dies: thus these models are priority targets for the enemy... And models beeing able to spread Brilliance are worth their weight in gold...

    try out a TT Brother in his lists (evermind if you play him as TT or Neverborn (though as TT you save a SS when Hiring the bro)... this allows you to companion quite a lot of models and potentially perform alphastrikes.

    Also always keep Lynch safe... he's a bit on the squishy side with no big movementtricks and not much in way of defence and resilence and when he's out, well no more Hungering Darkness!

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