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0-0-17

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  1. D'oh, I forgot about Leech life, but like you say Lelu can take the hit so I'll keep at it, thanks for the reminder tho'. I'm definitely going for Papa Loco first, specifically trying to get him to explode while he's near the other family members, either by killing him or getting lucky with a damage flip from self-loathing (the fact he takes an auto 1Wd just from attacking with his melee weapon, in addition to Emotional Trauma/Stress helps). Thanks for all the advice
  2. Yay, someone in the same boat is me (also not played yet, starting with Pandora:)). As I say, I'm also a total newbie so this is just based on skimming the cards and not any gameplay. One of the project emotions (I think it's Low self confidence) will put a negative flip on the gremlin's Atk, making it easier for them to accidentally shoot each other (see the Whoopsie rule). Best of all, it's a blast so you can get several models at once Candy's Wail seems a good way of sniping the odd one (then use charm to put harmless back on). Warpigs also have quite a good melee weapon so seem a good choice for Self-loathing. I can see Kade getting killed quickly unless he chooses his target carefully (ie you shank one gremlin, the others just shoot you...), maybe try and clear a path to Jones with the others and go for the kill with Kade after that. Jones has pretty low WP for a Master so maybe try getting Dementia off on him early on (he needs to draw a 7 or higher to do anything then). Trapped in your own nightmare, especially on a more expensive model on a Hog whisperer or WarPig seems very powerful. Good luck and let us know how it goes =)
  3. Thanks, I'm currently thinking of running Pandora - Lelu - Lilitu - 3 Sorrows - Totem I don't really have a concrete strategy ATM but I was thinking of attaching 2 Sorrows to Pandora and one to Lelu to help cover his flank (either by paralysing targets who line up to shoot him after he's shredded someone or popping Punish Me! on a harder target before Lelu leaps on them) and soak some Wd for him if needs be. On paper, these look to me to be better options on a Pacified opponent, lured to somewhere awkward where the other family members will need to move towards me to see him. I also hope this gets him it a bit closer to the front to take snipes at people's Wd with emotional stress, particularly if Lilitu goes for a long-range Lure. Just to clarify (I'm terrible at explaining myself on forums) I can definitely see use in Candy but not so much against the Ortegas because most of them don't have any melee weapons (it's a pity they can't shoot themselves in the head...) and I doubt Harmless will buy her much extra survival if she does get seen. In objective grabbing games though I'd consider using whoever I was facing. But in bigger games, taking both pairs seems a dastardly good idea =D As for Sorrows, is it generally better to activate them before or after the model they're attached to? I can see some distinct advantages either way; Martyr will be available all the time if the linked model goes first but it does confine them to going where their linked master goes unless I want to break the link.
  4. Thanks a tonne guys, that's really insightful (as was your tactica Karn987). Going through everyone's abilities Lelu and Lilitu definitely seem the better choice over Candy and Kade, in fact except for objective grabbing, some added activation control and persuading Papa Loco to swallow dynamite I can't see a lot of use for Candy against them. Feel free to correct me if I'm wrong. Is it worth trying to lure Papa Loco close to the others and then gently persuade him to kill himself? It seems viable to me on paper since that's a lot of blast damage to his own crew but good ideas on paper often don't translate. Has anyone tried this? Similarly is it possible to Lure friendly models because that seems to be a good way of squeezing some extra move onto Lelu to ensure he can charge any exposed gunners when he activates. Final question I promise; I worry that a poltergeist is too short range to be very effective against the Ortegas but is a Primordial magic worth taking over the 2 extra SS? Thanks again guys
  5. Hi all After a long procrastantion while I fill out my Infinity collection, I've finally taken the plunge into Malifaux, starting (probably unadvisably) with Pandora. I'm thinking of just starting with the starter box and Primordial magic, swapping to Lelu and Lilitu (hell I'd have gotten into Malifaux just for that mini) and/or a Poltergeist when I've got a few more games under my belt. Any advise on taking on Perditia, since she's likely to be the first Master I come up against (handled by another newbie). I know Malifaux isn't about straight up violence but Perditia herself seems very intimidating to a newbie Pandora player. Any other general advise is also welcome and a big thanks to Karn987 for the tactica
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