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szetymereg

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Everything posted by szetymereg

  1. I'm just thinking... Can the totem cast spells what Molly get from the "Wispered Secret" spells till she has it?
  2. Float-> you don't receive disengaging strikes, and moving between the elevations is easier, because you don't have to climb up and down the elevations. I think it would be sensible if the spirits got scout ability. I may try to ask this question on the rules topic, maybe an RM can answer this question for us.
  3. I have a rule question in connection with Kirai, could you help me? It sounds quite illogical, but the spirits really suffer from the effects of severe terrain? I mean does severe terrain halves the movement of spirits, although they can pass through and stop on impassable terrain? Are there any rules regarding this? Thx in advance!
  4. Today I had a match against Lilith and my match-winning player was Jack Daw. Nephilims doesn't have any magical weapons and just small amount of damaging spells(Jack has WP 7!), so they can kill Jack only with focus strikes. If used well due to it's aura Lilith also can't cheat fate and use SS.
  5. I love it with Kirai and 1 summoned Shikome. (Alpha strike: overactivate the enemy, summon 1 shikome to B2B with an enemy model who is already engaged with my other spirit, swirling that spirit to the Rogue, cast "hunting partner" to the Rogue, and make 3+5 strike with +flip.) But I have a question in connection with the RN. Trigger rot <fang, claws> can be activated with 2 crows, but he hasn't got a crow for his claws. Is it a printing mistake or do you have any suggestions?
  6. Hi, Could you help me in connection with Kirai's Don't Blink trigger? Does the wound that is suffered with this trigger come additionally to the summoning cost or it reduces the original "wound cost" to 1?
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