First time poster here, so please let me know if I got something wrong here.
I am new to 3rd edition and am playing a game against a Captain Zipp box (new player league). I end up learning of how far the First mate can move and accidentally help my opponent score the [Break though] scheme using the "Butterfly leap" ability. Seeing how this ability said 'move', would I have been able to tie up the first mate with engagement, or is the first mate unable to be stopped in this way? If so, could someone please explain to me about push vs. move? Is it just the method of movement (straight line vs. one that can swerve)? Thank you in advanced