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AgentRock

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Posts posted by AgentRock

  1. In the game I'm running now, the Fated are stuck between the Guild and 10T in a noir style investigation. They work well as foils to put the screws to them, as an Elite division agent is never far from their heels. But, since they're so all encompassing, they're also constantly vexed by a guild detective who actually is a good guy and has caught a whiff of their corruption. It's fun having different faces of the same organization twisting them up from both ends.

  2. Seems reductionist, but the short version is to change what skills are available as they progress in response to what the players have done.

    Also, some of the premades (Nythera, I think, is one of these) have good examples of SC's where an event happens between durations that change the equation and which the players are forced to deal with. 

  3. Was running "The Show Must Go On," and the party wanted a way to conceal that the diva performer had died and been resurrected as an intelligent undead, so they called an audible and changed the play to a dramatic retelling of Sonnia Criid's being shackled by Cherufe and eventually freeing herself (thus allowing her to wear a mask through the play.) The players really leaned into the storyline, and everyone had a great time when the Dead Doxies showed up later trying to cover for them. It was a riot!

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  4. On 12/19/2017 at 5:14 AM, Griautis said:

    Wyrd, please no. To me that would be more or less Wyrd abandoning Malifaux in favor of Otherside, which I don't care at all for. 

    Abandoning their most popular product, a game that literally founded their company, for a new and untested one seems unlikely, IMO. So, sigh of relief friend. 

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