I'm looking into giving Malifaux another go now that the 2nd edition has come around and am trying to decide which crew to get in the shiney new plastics.
In 1st edition I played a couple of games with McMourning mostly based on what was in the starter thinking it was a mad scientist with his assistants and monsters, so slow melee beatsticks with support and repair. However McMourning turned out to be a one man and his dogs summoning factory and the crew just trundled about throwing Canine Remains at things. Does McMourning still play in the same type of way in this edition or has he become more of an active player in what's going on in the game?
Also as I'm looking to start new with the plastics would it be an idea switching over to another master and crew, do people have any suggestions for a better melee based starter with a master who has a more active role than just pumping out Canine Remains and the occasional Flesh Construct.
/Edit
As my question about McMourning has been answered and he seems to be more what I was looking for I can use the new plastic starters as a chance to try something a bit different.
Which crew would be a good place to start if I wanted to play the manipulation/control game such as moving opposing models about rather than insert fist/bullet A into opponent B?