Hey guys!
Wow, tons of good information here! Though advice to Wyrd in general, is to go ahead and get some more articles out here, so that people coming into the game can feel like they can get the "gist" of things before they invest their money. (Battle reports are awesome way to get people familiar with the rules, and game play with out giving away what your trying to sell...\
OK, so soul stones are like "points" in other games, and you use them to build you group.
Starter Crew, Soul Deck (or cards), Rulebook and paints.. are really whats needed..
Lots of good info on paints guys, I have used the GW paints very often, and will most likely be looking at the reaper paints or the Vellejo paints. I dont like pot paints, I would rather dropper them. I like the aspect of reaper paints and being able to get my base, shade, and highlight all in one kit, cause frankly I suck at mixing paints.
Really for the most part I suck at painting, however I am looking to improve! I really wish the models for this game were of a bigger scale but ohhh well!
I have not even pitched the game to my friends yet, but I think they will be down with it. All of us are feeling the crunch of warhammer 40k as we start to think about what its gonna cost us all to get started.
So what I am wondering is as far as game play goes.. I like the aspect of simple play, but I am wondering if the game its self is watered down? IE, I mean does it play like mageknight or heroclix, but you just get to paint your own minis, or is it as intense as all the modifiers you can find in games like WH or WH40k....
We are looking for a fine balance between the two if you guys know what I mean?