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daemonkin

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Everything posted by daemonkin

  1. Could this be the start of some new development for Puppet Wars? Love me some puppets... D.
  2. October 1st - start of the new rotation for Gaining Grounds 2016 Running a 50SS event at a new venue for Malifaux, Lisburn Gaming Club 50SS Gaining Grounds 2016 3 Rounds This event will have Guilders available for all participants. Facebook: https://www.facebook.com/events/492538727587967/
  3. Hi guys, Q-CON rolls around yet again. Singles Tournament on Saturday 18th June - 9:00 registration for 9:30 start. 50 SS, Fixed faction, Gaining Grounds 2016 be there or be an equal sided rectangle. D.
  4. Brian hinted that something will be coming. No idea what but hope it's updated models and masters.

    Bob.

  5. Hi guys, Organising a casual play and demo day at Slayers 24hr event 23rd April 2016: Location: Queens Students Union Time: 12:00 til 12:00 Bring what you want or borrow my stuff. See you soon, D.
  6. Hi guys, Tournament this weekend Location: Queens University Dragonslayers Date: 20/2/16 Time: 10-6pm 50SS 3 round Gaining Grounds 2016 More info here: https://www.facebook.com/events/479021332305661/ D.
  7. Hi guys, Running a tournament at our inaugural 'Man Day*' Location: North Down War Games Club Date: 31 Januray 2016 Look forward to seeing you there. D. * Please note that you do not need to be a Man to attend
  8. 1. Yes only 1 trigger per attack. If set up correctly I will already have burning on the models I attack via Vapormancy. Remember it's a Ml attack so can be used as part of the charge. Blast damage will put burning on all models touched. This sets up well for Seismic Claw multiple attacks. 2. Vik of Blood is a whirlwind of attacks. Keep your models well spaced. She is only 7 wounds and a well placed sniper will force taking damage or burning stones. 3. Yes you can misdirect into any eligilble target. D.
  9. As Mei feng 10Thunders I can pull in Arcanist Foundry, Gremlin Foundry, hire Toshiro who can also take Resser punk zombies and of course 2 Merc models. She really has it all! D.
  10. Yup Willie and Rail Golem are FOUNDRY Arcanist models. They can be included in 10Thunder Mei Feng crews as she can hire up to 4 FOUNDRY outside of faction. I would also recommend Metal Gamin as they are also FOUNDRY models. D.
  11. Lol I'm the 'in your face turn 1' with Mei if I get a chance and it looks good. An opponent either has to then deal with Mei turn 2 or forget about her and continue with their plans. Will definitely be getting games with robo-pig and the Emissary in the next few weeks. Both are currently converted and just waiting a paint job. D.
  12. This has saved me from a game before too. Between the Emberling and Luna, they are the most useful totems for the faction. it's not that I'm disputing any of that- just that you end up trading 1 model that can be 1-shot killed (Emberling) for 2 models that cannot be 1-shot killed (2 Komainu), and have the same mobility. yes I agree but typically I'd find better use of my high cards (9s and / or Soulstons) for potentially other things. Having the emberling drop scrap turn 1 and then go off an do things (hold quarters in the backfield, drop a scheme marker up the board etc) is better for me and keeping high cards for use in melee by my big hitters. Also means Tosh is further up the field from moving rather than summoning means more use of his abilities for minions in melee. Just my thoughts and YMMV (your mileage may vary) D.
  13. I've a super weasel and a giant drugged sperm creature who would disagree with that but yes we have some great totems. Although in the UK Nationals my peasant smacked a forested waldgeist who was preventing me from grabbing a head marker. The attack hit and the trigger pushed the waldgeist back, forcing the trees to disappear and a fast tengu to swoop in and grab the marker! That peasant got promoted! D.
  14. If he's on 2 wds I'd much rather have him contest a recon, drop a scheme for Protect territory or do something useful. It catches opponents out that he is a minion and can be a scoring piece. D.
  15. I would typically only summon with Tosh turn 1 or 2 from the Emberling dropping scrap. The Emberling is a 3SS incorporeal minion. He's a real threat for Recon or any scheme placement. Later in the game if there are corpses or scraps around and it's advantageous to do so i will summon. Mechanised Porkchop might be a good move (dropping a scrap once per turn after a move) but yet to use it in a game. My go-to upgrades for Mei typically are Seismic Claws (for extra attacks on multiple targets) Vapormancy for a 3" attack that gives burning and recalled training for when I see an opening to dive straight in and go for it. D.
  16. For me Kang desn't make it in unless I'm facing Ressers or Arcanists or Reckoning is the Strategy or Bodyguard is in the scheme pool. Tosh I find is far better at most things. D.
  17. People sometimes forget that Vent Steam stacks so if you are facing the standard Belle Bunker from Nico or a shooty Guild crew rail walk and a (1) vent steam will put all Ca and Sh at to all models within 4" of Mei. Catches some opponents off-guard. D.
  18. Exactly. The wadgeist had a 4" melee range while touching the forest locking down the headmarker and no interactions. The peasant had to succeed to push him back and remove the forest. Star of the show for that match, think he got promoted to the High River Monastery. D.
  19. HI Brothers and Sisters, Back from the UK Nationals, biggest Malifaux tournament in the world with 86 players and walked away with 2nd best Ten Thunders player. Top 20 finish and what a blast! Stats: 4 wins, 1 darw, 2 losses5 Masters playedMcCabe (3), Shenlong, Mei Feng, Misaki, LynchBiggest victory 7-1 and 6-0 (Outcasts in Reckoning and Arcanists in Collect the Bounty)Biggest Loss 8-5 (against spawning gremlins in Turf War)Memorable Moments: A waldgeist had a forest up locking down a head hunter marker which was needed to stop the opponent tying the game. A peasant activated and hit the bunch of twigs with his broom, succeeding, doing 1 damage and more importantly triggering to push him 1 in away and removing the forest marker allowing my Tengu to swoop in and grab the head!Strongarm supercharged and punched Kang getting red joker on damage. Damage prevent to use last soulstone in order to help Misaki with an assassination run on Von Schill. Flip for prevention and red joker to negate all damage.Katanaka sniper targeting Marcus first action of the game to get red joker damage for 7 wounds forcing Marcus to use 2 soulstones early (1 for defensive flip and 1 for damage prevention (1 prevented)Illuminated took a fast charging Von Schill to the face and still survived to be able to regen, heal and take out a Librarian.Ashigaru getting summoned from Luna's corpse on top of a mountain, getting fast from Toshiro, flipping a squat marker and proceeding to fall down the mountain to eventually score Power Ritual in the enemy delpoyment zone.But the star of the show and one of the best minion models in the game was my Ten Thunder Brother. 1 was in ever list I took but in the last game I sent him down a flank for Protect territory which once achieved sat on the marker with Defensive +2 (and Defense 7) and took 2 turns of Melee Expert Marcus + alpha'd Dawn Serpent + 2 Dawn Serpent activations to the face and he still survived the game. The game was Collect the Bounty and Make the Suffer was announced so my opponent had tunnel vision to kill the Brother but just couldn't. Great tournament and has got me pumped up to get my Shadow Emissary built and painted and maybe give Brew Master another shot. D.
  20. Hi El_Commi, I'm the local Henchman for Wyrd in Belfast. Have sent you a message if you fancy playing with us, we are usually found at Queens Dragonslayers on a Tuesday night (or for me more regularly on a Saturday) regards, D.
  21. Hi guys, During Nordicon at Queens University Student Union later this month I will be running Malifaux demos. Everything you need will be available to use. Please feel free to stop by fo a chat and to flip some cards. D.
  22. Hi guys, As usual at Nordicon I will be running the Malifaux tournament. This year we have a little extra time so it will be 4 rounds rather than 3: 4 Rounds 50SS Fixed Faction Gaining Grounds 2015 Hope to see you all there D.
  23. Try Toshiro giving Willie +ve on his dynamite punches in the face ;-) D.
  24. Still a very useful model for area denial. Pop a few on squatters markers and a pathfinder in waiting to spawn more. Mei is definitely my favourite master and for upgrades I rarely leave the house without Vapormancy. The high Ca with large range with auto burning helps set up for her claws. typically I vapormancy for burning, kick to get to btb then claws with +ve. All helped by the timed use of recalled training. D.
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